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Pokémon Go loses its luster, sheds more than 10M users

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191–200 of 250 posts

Re: Pokémon Go loses its luster, sheds more than 10M users

#191
post #79

Earlier quoted context omitted.

Well if everyone is playing a different game, it's no wonder nobody is having any fun. There is certainly no way for me to interact with you in a fair way if you're cheating past the limitations I'm enjoying.

I don't see a problem with that. Different strokes for different folks. What I'm enjoying is available to you, but you've chosen to limit yourself to a constricted set of abilities, because you (apparently) enjoy the limitations. Let's ignore the maps; pretend they never existed. I can drive wherever I want, but my time is limited. A child's time is less limited, but their location is more limited. A college student…

> I don't see a problem with that. Different strokes for different folks. What I'm enjoying is available to you, but you've chosen to limit yourself to a constricted set of abilities, because you (apparently) enjoy the limitations.

It matters if you then go on to hold gyms with your super pokemon and you're now out of the league of the non-maps players.

Re: Pokémon Go loses its luster, sheds more than 10M users

#192
post #49
post #16

The loss and subsequent banning of maps and map users made nearly everyone I know stop playing, especially in the total absence of an official replacement or a compelling reason to continue. Hearing my map ding was enough cause to make me leap out of my chair and run to the nearby park at midnight to catch something I wanted, and there'd usually be the usual lure-users and a few map-users out there at the same time.…

For those of us who didn't use maps--most everyone I know--it was this advantage others had that made it terribly non-fun to play. Why bother playing when everyone is cheating?

> For those of us who didn't use maps--most everyone I know--it was this advantage others had that made it terribly non-fun to play. Why bother playing when everyone is cheating?

I didn't use maps. I also didn't feel like those who did were cheating, or that I was any worse off for them using maps.

The 'competition' in Pokemon Go was really minimal, and maps had very little effect on them. The only competitive aspect to Pokemon Go is gym battling. If you care only about collecting, you actually benefit from map users, because they're the ones likely to drop lures.

As for gym battling, yes, maps might have had a negative effect on the competitive landscape there. But the competitive mechanics for gym battling were so fundamentally broken from the start that it's not reasonable to blame it on map users for "cheating".

(How were they broken, might you ask? Well, the fact that moves have such a wide variance in DPS, combined with the fact that movesets are entirely random and randomized upon evolution makes obtaining strong Pokemon entirely a matter of luck. Couple that with the fact that leveling up rare Pokemon requires... finding lots of that same rare Pokemon to turn into candy means that obtaining the strongest Pokemon (which are usually rare) is a matter of repeated luck + time spent grinding. Next, battling is kind of pointless until you're around level 15-20, because you'll almost certainly lose, and the amount of XP you gain from beating a single Pokemon is insultingly small. And finally, the battling itself was highly dependent on the latency of your Internet connection. This was fixed in a recent update, but it was a huge annoyance in the first week or two).

Re: Pokémon Go loses its luster, sheds more than 10M users

#193
post #43

With winter, and the colder weather, approaching, they really better figure out some game mechanics that you can do inside at home, or that user number is going to drop like crazy. I've been saying this for a while -- it was fun to play for a few days, but I live in a suburb. I have to walk at least .5 miles to get to a Pokestop and they never spawn near my house. I'll still play when I go to new places, but that's a…

The weather is going to get warmer on the opposite side of the world from you.

[deleted]

Re: Pokémon Go loses its luster, sheds more than 10M users

#194

Earlier quoted context omitted.

Your point #1 is spot on. The gyms killed it for me because it made Pokémon Go really competitive. The atmosphere of random people being friendly to each other & exploring their city together quickly changed to people insulting and taunting each other for being on opposing teams. I'm still refusing to join a team because of it. What I enjoyed was the "Geocaching" aspects - going outside with friends, helping each oth…

I feel like this is the aspect I enjoy the most too. It would be great if they added "Journeys" which are planned routes with Pokestops and tasks to complete or even like a scavenger hunt you can play with friends with medals/prizes for completion. The other thing that would make the game way more fun for me is global events for all players like a sea monster is attacking the waterfront, all trainers head there to de…

Ingress, Niantic's previous game, has a Missions mechanic very much like what you're describing (missions are player-created, even), and focused very heavily on global events tied to specific locations.

So it would not be at all surprising if similar stuff found its way into P:Go.

Re: Pokémon Go loses its luster, sheds more than 10M users

#195

Earlier quoted context omitted.

I agree with everything you say, but I think it all boils down to "it's the PVP, stupid." Imagine if the actual Pokemon games never had trainers outside of gyms. I don't know about you, but after a while it would start to feel like a repetitive chore.

Yep. I grew up with Pokemon and didn't even install Pokemon Go.. but if it had legit PvP battling and trading, I would definitely give it a spin. How cool would it be if you were walking down the street with your phone in your pocket.. and all of a sudden it started vibrating, you pick it up - TRAINER BATTLE. You look around, and you see someone else with their phone out looking around too. Now all of a sudden you're…

Something like this actually exists on Nintendo 3DS: http://bulbapedia.bulbagarden.net/wiki/StreetPass

Re: Pokémon Go loses its luster, sheds more than 10M users

#196
post #158

Earlier quoted context omitted.

I don't think breaking down someone's reply into bite sized snippets and responding to each out of context is a great way to do a rebuttal. Anyway, 'No one gets to bend the rules of a game' is the basic principle of fair play and sportsmanship. You dont have time so you want to circumvent progress quicker because you enjoy it more is not within the bounds of fair play. The GPS spoofing is certainly bending the rules,…

"No one gets to bend the rules" is the basic principle of fair play, which is what allows competitions to exist. But what I'm hearing is the people who are bending the rules are playing a completely different game, a noncompetetive game which is enabled by cheating, but good in its own right . And as opposed to multiplayer cheats, it's not good by making it worse for the other players; the cheats straight up enable a…

They're not cheating anymore obviously, thats why they are complaining.

What's this completely different other games within a game you are referring to. Is it the 'catch rare pokemon without hunting for them' game. Well yeah of course that's noncompetitive.

You are aware this is a multiplayer game though, right? There are gyms where you have battles and those with rare pokemons with higher CP will take over gyms that earn them stardust and coins.

Re: Pokémon Go loses its luster, sheds more than 10M users

#197
post #35

Note: still the top grossing app in the iOS App Store. As always, don't forget to put the scary raw numbers into context. 12 million out of 45 million means they've retained 73% of their user base month over month. We can't derive actual retention numbers from that because new users, etc. but 15% is great month over month retention for a F2P mobile game. Assume Pokemon Go is doing that. That would mean 6.5M of their…

In august the game became available in Thailand, a potential huge new user base. Perhaps the game opened up in other parts of the world as well. This could mean the percentage of users playing dropped by a much bigger amount in existing countries.

Re: Pokémon Go loses its luster, sheds more than 10M users

#198
post #44

Earlier quoted context omitted.

What they need to do is make the 'hunting' system more 4th dimensional. If you 'hear' a Pokemon near by (maybe you don't know what it is, just that you haven't seen it before), you also know a vague direction it's in; maybe not distance but direction. That should stay on your map. You move to a different location so you can triangulate it. You hear it again and another slice lays on your map. You investigate, but it'…

You need to be hired by Niantic, stat. That's brilliant.

Guarantee you've never made a game in your life.

Re: Pokémon Go loses its luster, sheds more than 10M users

#199

Earlier quoted context omitted.

The GPS issues have nothing to do with getting a GPS fix. It's just a plain ol' bug. My GPS is spot-on when using any app other than Pokémon Go which pretty regularly states that the GPS isn't working when I'm holding my phone in my hands to an open sky with no clouds. It doesn't matter what I'm doing or what device I'm using it always shows that GPS error message every 30 seconds to 1 minute.

> The GPS issues have nothing to do with getting a GPS fix. It's just a plain ol' bug. GPS on phones aren't that accurate, especially downtown, but most applications will filter the data because of that. Ever use Google Maps for directions and make a turn different from what the app is telling you to do? Your car icon will continue down the "correct" path for 15-30 seconds before re-adjusting to the new route. This a…

May be Niantic&co decided to disable google optimized gps location services to not give them such data?

Re: Pokémon Go loses its luster, sheds more than 10M users

#200
post #79

Earlier quoted context omitted.

Well if everyone is playing a different game, it's no wonder nobody is having any fun. There is certainly no way for me to interact with you in a fair way if you're cheating past the limitations I'm enjoying.

I don't see a problem with that. Different strokes for different folks. What I'm enjoying is available to you, but you've chosen to limit yourself to a constricted set of abilities, because you (apparently) enjoy the limitations. Let's ignore the maps; pretend they never existed. I can drive wherever I want, but my time is limited. A child's time is less limited, but their location is more limited. A college student…

I don't see a problem with that. Different strokes for different folks. What I'm enjoying is available to you, but you've chosen to limit yourself to a constricted set of abilities, because you (apparently) enjoy the limitations.

Would you hold the same sentiment for GPS spoofers? Who jump around from gym to gym with their Dragonites and Snorlax that are far higher level than even a heavy map user would have?

Or people that use aim bots in fps? Maphacks?

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