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Pokémon Go loses its luster, sheds more than 10M users

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Re: Pokémon Go loses its luster, sheds more than 10M users

#51
post #46
post #41

Earlier quoted context omitted.

I thought the maps were banned because of the stress they were putting on the server?

Noone cares 'why' they were banned. They did remove their killer feature.

I'd rather have a stable game rolling out into more countries that's harder than an unstable one that I can enhance with 3rd-party tools. The server problems made the game unplayable for me.

Re: Pokémon Go loses its luster, sheds more than 10M users

#52
Anecdotal, but I'm still playing pretty regularly and still greatly enjoy the game.

I like having the app open when I'm on a run. I can hatch eggs, take a breather at gyms, and pick up a lot of Pokemon. Tracking was never an integral part of my game experience, which is maybe why I didn't feel as affected by the changes.

I never completely understood the complaints. Niantic has a right to make a (free-to-play!) game and don't owe us anything. And since this is a dev-centric community, many of us can appreciate how stressed out Niantic engineers probably are right now after a difficult launch. I get that maps were cool - I have a nice Dragonite to show for it, but it always felt like a hack that was going to go away. The old tracking system was better, but I'd rather have the performance of August than the tracking system of July.

Losing users was probably inevitable. This game was everywhere in the news, so I'm sure plenty of people tried it out and realized it wasn't for them. Combine that with people who miss their maps as well as maybe adjusting the numbers after catching bots, and that probably covers most of the numbers.

Re: Pokémon Go loses its luster, sheds more than 10M users

#53
No matter what happens to Pokemon Go, Nintendo has proved to the world that its IP is immensely powerful and valuable in the mobile age.

That's a nice weapon to have to shut up "analysts" who always want them to take the path to short term gains.

I remain bearish on Pokemon go and bullish on Nintendo.

Re: Pokémon Go loses its luster, sheds more than 10M users

#54
I was banned for using a 'map' as this violated the terms of service. And this left me with no other way to play the game but to violate the terms of service. So you know what - I don't play anymore and Niantic created that situation; not me.

What did they think I would do if they left me without a way to play without violating the 'ToS?'

Re: Pokémon Go loses its luster, sheds more than 10M users

#55

I am a semi-active Pokemon Go player in the SF Bay Area and I can tell it's definitely died down over the last few weeks. In the beginning, every Friday/Saturday/Sunday night, the whole downtown area would be lured up and people would be out mingling and catching pokemon in the local park. This past weekend, there were only a few lures and a few diehards milling around the park. There's a few dynamics at play based o…

Your point #1 is spot on. The gyms killed it for me because it made Pokémon Go really competitive. The atmosphere of random people being friendly to each other & exploring their city together quickly changed to people insulting and taunting each other for being on opposing teams. I'm still refusing to join a team because of it. What I enjoyed was the "Geocaching" aspects - going outside with friends, helping each oth…

[deleted]

Re: Pokémon Go loses its luster, sheds more than 10M users

#56

I am a semi-active Pokemon Go player in the SF Bay Area and I can tell it's definitely died down over the last few weeks. In the beginning, every Friday/Saturday/Sunday night, the whole downtown area would be lured up and people would be out mingling and catching pokemon in the local park. This past weekend, there were only a few lures and a few diehards milling around the park. There's a few dynamics at play based o…

Your point #1 is spot on. The gyms killed it for me because it made Pokémon Go really competitive. The atmosphere of random people being friendly to each other & exploring their city together quickly changed to people insulting and taunting each other for being on opposing teams. I'm still refusing to join a team because of it. What I enjoyed was the "Geocaching" aspects - going outside with friends, helping each oth…

I feel like this is the aspect I enjoy the most too. It would be great if they added "Journeys" which are planned routes with Pokestops and tasks to complete or even like a scavenger hunt you can play with friends with medals/prizes for completion. The other thing that would make the game way more fun for me is global events for all players like a sea monster is attacking the waterfront, all trainers head there to defeat it for a special badge. It's brining in the dungeon raid co-op aspect into the game.

Re: Pokémon Go loses its luster, sheds more than 10M users

#57

Earlier quoted context omitted.

How many of the core wii games used motion controls? Even the big Nintendo IP games used primarily a classical control scheme if not exclusively.

The top-selling Wii games were the Wii Sports games + spinoffs, almost all of which were primarily motion-control: https://en.m.wikipedia.org/wiki/List_of_best-selling_Wii_vid...

I think those sales numbers are skewed in favor of Wii Sports because it was bundled with the console the same way The Lab is for the Vive.

Re: Pokémon Go loses its luster, sheds more than 10M users

#58
post #9

As with with any other dopamine-jerking drug -- first there's a rush; then a plateau; then a refactory period. And just like the more familiar (street-level) drug dealers, the creators are going to have to think of something stronger, longer-lasting or at least more novel-seaming in order to maintain market share. Or cede their turf.

I thought the spike in usage from the beginning was a contrarian indicator for long term popularity. The rapid viral growth clearly saturated the potential playerbase within the first week.

Rapid market saturation means you do not have time to test and optimize for long term user retention. Hypothetically you could get all of the variables correct on day one, but unlikely.

Re: Pokémon Go loses its luster, sheds more than 10M users

#59
I still play regular but it is getting pretty mundane. But that is not because pokevision and other 3rd party was banned. In fact they were supposed to be banned a lot earlier. The map users (myself included) will never pay for pokemongo but might pay for the map. This is not a good business model for them and in fact it defeats the purpose. Instead of hunting or seeking you are basically shopping.

The reason why it is getting boring is actually something else... it is in the flaw of their game design. This game is extremely biased toward people who live around water with high density such as Santa Monica and San Francisco. You can catch Dragonite and bunch of starters there. But most people instead will catch eevee and growlithe at the best. Basically after a while you finish catching every pokemon around you and there is nothing else to do other than fight gyms. But gyms are so easy to beat that you don't have much incentive to defend it.

Re: Pokémon Go loses its luster, sheds more than 10M users

#60
post #16

The loss and subsequent banning of maps and map users made nearly everyone I know stop playing, especially in the total absence of an official replacement or a compelling reason to continue. Hearing my map ding was enough cause to make me leap out of my chair and run to the nearby park at midnight to catch something I wanted, and there'd usually be the usual lure-users and a few map-users out there at the same time.…

I don't get why they don't make their own pokemon map, they hear a lot of feedback and still they choose to act against it.

I made a map that scanned my whole city just for fun and leaning, released and showed to a couple of friends. The next day I was flooded with Facebook invites with people telling me how they got a rare pokemon or requesting for a expansion on their cities. People kept sending messages when it went down even late at night and saying they don't want to play without a map.

It only took 200 pokemon accounts to do it and scan a 3 km radius, so it was a drop in the ocean compared with the traffic they get, and sadly it will go down once the next update hits (they implemented a captcha[1] system).

[1] - https://twitter.com/FastPokeMapCom/status/768055037604036608...

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