Live data from Hacker News

Pokémon Go loses its luster, sheds more than 10M users

arstechnica.com

11–20 of 250 posts

Re: Pokémon Go loses its luster, sheds more than 10M users

#11

I am a semi-active Pokemon Go player in the SF Bay Area and I can tell it's definitely died down over the last few weeks. In the beginning, every Friday/Saturday/Sunday night, the whole downtown area would be lured up and people would be out mingling and catching pokemon in the local park. This past weekend, there were only a few lures and a few diehards milling around the park. There's a few dynamics at play based o…

I agree with everything you say, but I think it all boils down to "it's the PVP, stupid."

Imagine if the actual Pokemon games never had trainers outside of gyms. I don't know about you, but after a while it would start to feel like a repetitive chore.

Re: Pokémon Go loses its luster, sheds more than 10M users

#13
post #5

Some of it is undoubtedly a craze shedding the least-engaged, but I wonder how much of that could be due to it being August and people not wanting to traipse around in the height of summer. I got interested in the game, but I decided to wait a bit as daily high temperatures hovered at the century mark.

In other places, August is a comfortable time to traipse around compared to the rest of the year. You want get outdoors when the sun is out and it's warm.

August is turning out to be downright pleasant compared to the hellacious July we had, but that didn't stop people from mobbing the local Pokestop clusters.

There's a spot downtown here that's so bad they're debating putting up a fence to contain the players and keep them from interfering with a ferry terminal that's close by: http://www.cbc.ca/news/canada/toronto/toronto-ferry-terminal...

Re: Pokémon Go loses its luster, sheds more than 10M users

#15
On release day, the app itself was great. It had a warmer/colder system with 0-3 paw prints to track down the Pokémons in your vicinity. Hunting down things you missed was a game in itself. When the servers weren't dying, the game was quite responsive too.

Fast forward a week, and the warmer/colder system is broken. All the Pokémons are always 3 steps away, which means somewhere within 1km radius. And you have 15 minutes to find that one you're missing. You can still see them from 100 meters away, and the app is quite responsive when you get close to them. The downtime is unbearable at times, and people are losing items they paid real money for due to this.

Then we fast forward two weeks. People have started reverse-engineering the internal API and are using it to create maps over nearby Pokémons. The brokenness of the tracking system is acknowledged at some convention (not publicly on their site), but no promises are made on fixing it. Niantic starts sending out C&Ds to projects using their APIs, trying to remove bots and tracking websites. Despite their own tracker being broken. The app is now limited to communicating once per 10 seconds, and you can only see Pokémons 70m around you.

After successfully hiring a PR manager, Niantic breaks their deafening silence and tells us that the tracking system will not be fixed. They will replace it with something better. A new app rolls out, now with request signing to combat tracking websites. This takes about 5 days to crack before business returns to usual. People really want to be able to track their Pokémons, and having no ways to do so put a lot of people off. Closing Pokevision made many of my friends quit, because to them, Niantic didn't share their concerns at all.

Finally, the tracking system is replaced with a new one. You can now detect nearby Pokémons up to 200m (vs 1000m before). You still need to get within 70m of them to actually see them though. Niantic also activate an extra tracking system in certain American states, as a beta test. This has been active for about two weeks now without hitting the rest of the player base. Unfortunately, it is based on Pokestops, which are user-submitted landmarks from their previous game, Ingress. A lot of places do not have these at all, or extremely few. This makes the game basically unplayable in rural areas, where you'll rapidly run out of items or never find anything interesting.

For me, personally, I feel this game has great potential, but I really miss more openness from Niantic. What are their plans for the future? Which concerns are they acknowledging? Which are intentional features of the game, and thus ignored? I think this game basically blew up in their faces, and they weren't ready to handle the interest. It's sad that they let this chance go, because I think it will be extremely hard for them to redeem themselves after this.

Re: Pokémon Go loses its luster, sheds more than 10M users

#16
The loss and subsequent banning of maps and map users made nearly everyone I know stop playing, especially in the total absence of an official replacement or a compelling reason to continue.

Hearing my map ding was enough cause to make me leap out of my chair and run to the nearby park at midnight to catch something I wanted, and there'd usually be the usual lure-users and a few map-users out there at the same time. Once I was out, I'd play for a while, hit a gym or two, maybe finish an egg, and go home. This was still really fun when it was disabled.

Without the map, there's no reason for me to leave my house. There's no group of people at work who stand up when a Blastoise is announced into our #pokemon channel, sending us all on a brief Pokemon/coffee walk down the road.

That's all on top of the poor quality of the game, which the maps and community had overcome.

Niantic being selfish and not understanding their own game or the culture around it seems to have squandered one of the greatest opportunities a company has ever had.

(I get that the maps were spamming them, but that's a technical challenge. A bunch of well funded ex-googlers ought to be up to the challenge of scaling/handling unexpected load for a chance like this.)

Re: Pokémon Go loses its luster, sheds more than 10M users

#17

I am a semi-active Pokemon Go player in the SF Bay Area and I can tell it's definitely died down over the last few weeks. In the beginning, every Friday/Saturday/Sunday night, the whole downtown area would be lured up and people would be out mingling and catching pokemon in the local park. This past weekend, there were only a few lures and a few diehards milling around the park. There's a few dynamics at play based o…

[deleted]

Re: Pokémon Go loses its luster, sheds more than 10M users

#18
post #5

Some of it is undoubtedly a craze shedding the least-engaged, but I wonder how much of that could be due to it being August and people not wanting to traipse around in the height of summer. I got interested in the game, but I decided to wait a bit as daily high temperatures hovered at the century mark.

In other places, August is a comfortable time to traipse around compared to the rest of the year. You want get outdoors when the sun is out and it's warm.

Today I learned, weather varies by location. So one person saying weather is bad in place A will likely produce another person to counter them saying weather in place B is okay.

Re: Pokémon Go loses its luster, sheds more than 10M users

#19
It was an awesome phenomena to witness while it lasted. Sadly this is how it is with most games. People get bored if there's no stream of content to keep them engaged. Other games stay on top for so long by continuing to have in-game specials, events, and deals as well as DLC. Everything from Niantic since release has honestly just been catch-up and bug fixes.

Re: Pokémon Go loses its luster, sheds more than 10M users

#20
This is what I have noticed in just my friend circle.

I was never an active Pokemon Go player, but few of my friends were really into the game. Every Friday we would go out for a walk, in near by park and they will have their phone out and be catching Pokemons. I guess it was just how much more I can catch thing. They always wanted to get the rares ones. Who doesn't right? Last 2 weekends I have noticed 2 of my friends didn't care much. And, slowly, the interest faded away. Now we all going for paint ball.

I don't know if it's Ninatic not coming up with good updates or its just a common thing with every mobile game. Angry birds, Candy crush and now Pokemon Go?

Post reply on HN