Svgsus – Organize, clean and transform your SVGs
11–20 of 38 posts
Re: Svgsus – Organize, clean and transform your SVGs
#12So is it Mac only?
It's currently Mac only.
I've never got the non-browser lastpass working.
Re: Svgsus – Organize, clean and transform your SVGs
#13Earlier quoted context omitted.
It's currently Mac only.
App Store only too. God I hate the way the Mac app store wants my password even for free apps. I've got to switch to my browser, enter my nice long lastpass and copy and paste it into the app. I've never got the non-browser lastpass working.
Re: Svgsus – Organize, clean and transform your SVGs
#14I wonder why some developers using Electron decide to release an non-cross-platform application. Isn't that the purpose of Electron? To create cross-platform applications using web technologies? Otherwise, why not build it with Obj-C or Swift and get advantage of the native libraries?
Re: Svgsus – Organize, clean and transform your SVGs
#15Re: Svgsus – Organize, clean and transform your SVGs
#16Is this pronounced S-V-Jesus?
Re: Svgsus – Organize, clean and transform your SVGs
#17Re: Svgsus – Organize, clean and transform your SVGs
#18Is this pronounced S-V-Jesus?
I'm from Sweden and I pronounce it S-V-Gsus. According to google it sure sounds funny ;) https://translate.google.com/#en/en/svgsus
I think we need an .au file in the distribution with you saying "Hi this is Stonebranch and I pronounce SVGsus as 'SVGsus'".
Re: Svgsus – Organize, clean and transform your SVGs
#19I wonder why some developers using Electron decide to release an non-cross-platform application. Isn't that the purpose of Electron? To create cross-platform applications using web technologies? Otherwise, why not build it with Obj-C or Swift and get advantage of the native libraries?
Do the native libraries really provide that much? Is it really that hard to implement a scrolling list of images these days, or a toggle button?
If they are planning to package this program for Windows, Linux, Others then good, nice release, but I would still criticize because they are using a technology that is supposed to be a tool to build cross-platform applications from the beginning, if they already have the HTML / JavaScript code for this, what is stopping them from packaging the Windows version for example? I don't see anything in the feature list that requires Mac specific hardware / tools.