Earlier quoted context omitted.
Most importantly, as a user, don't install programs which can't be trusted because sandboxing is no magic bullet and will never be. In addition to that better redirect the work that would go into these browser features to improve the native sandboxing mechanisms of the operating systems.
> Most importantly, as a user, don't install programs which can't be trusted because sandboxing is no magic bullet and will never be. Perfect is the enemy of good! It's better than the alternative and that's all that matters.
From Chrome Apps to the Web
71–80 of 111 posts
Re: From Chrome Apps to the Web
#72Earlier quoted context omitted.
The article mentions using Electron or NW.js if you want to continue building apps on web technologies that need deeper platform access. Is there a reason that those are worse options than Chrome apps?
It's possible but it's not an easy switch. And god help you if you have to mix native code with Electron. Getting a node-gyp toolchain spun up on Windows is a complete and total nightmare. Add Electron and its very specific version of Node into the mix (which totally confused node-gyp) and it's really awful.
Re: From Chrome Apps to the Web
#73Earlier quoted context omitted.
> - Full TCP/UDP socket support (AFAIK this is never coming to the web platform) While it could never be allowed unconditionally (because it allows scanning internal networks), I don't see any reason it couldn't be allowed with a permission request.
Asking a end user if foo.com should be allowed to open a TCP connexion to host:port makes no sense. 99.999% of users can't make an informed decision, and they just want the damn to work so they choose "allow". Never ask users questions that they can't reasonably answer, ie don't do what android did for a long time (looks like this has been improving since N). Maybe the case of TCP/UDP could be improved by showing a h…
As another alternative, which would allow applications like mail clients, SSH clients, VNC clients, and similar, you could treat Internet connections like the web treats file-pickers today: ask the browser to prompt the user for one, and get handed a connection, without the ability for the site to set the target. Combine that with persistence ("allow the site to connect to this host again in the future without prompting?"), and you could easily connect to the handful of servers a user wanted to connect to. That wouldn't let you build a web-based BitTorrent client or similar, but it'd solve many of the problems people want arbitrary connections for.
Re: From Chrome Apps to the Web
#74Re: From Chrome Apps to the Web
#75Re: From Chrome Apps to the Web
#76Why does this feel like they are just giving the finger to ChromeOS users? So basically, we have an OS that will only run chrome apps, and they are removing the ability to create chrome apps. I'd be more okay with this if they gave ChromeOS the ability to install and run an .apk. Does no one see a problem with this?
Re: From Chrome Apps to the Web
#77Earlier quoted context omitted.
Websites with hardware access? what could possibly go wrong? Browsers already are a overly complex security nightmare. Moreover the recent example of this stupid but rather simple battery API has shown us several, some more and some less obvious ways of how it can be abused. But sure Google will implement WebUSB and all sort of other shit they may imagine, the others will follow as always. In the end the browser will…
What's the alternative? If an app needs such functionality to work and it cannot work within a browser, the user will have to install a native app which aren't nearly as well sandboxed right now (Windows, Mac, Linux).
In terms of maturity, all of these techniques are probably more mature than any WebUSB/Browser hardware access thing/abysmal-of-the-day.
Re: From Chrome Apps to the Web
#78Discloser, developer of Polarr for Chrome here https://chrome.google.com/webstore/detail/polarr-photo-edito... To us as developers, the biggest advantage of Chrome Store is discoverability, reviews, and store front organizations. As a fairly new developer, we also have a web app, but it is late in the game and there is no way to out-SEO the existing players through Google Search. Chrome Web Store was the place where…
Re: From Chrome Apps to the Web
#79The headline is very non-specific. Here's what's going on: In a multi-stage, two year effort, the Chrome App Store is being deprecated on Windows, Mac, Linux, but not ChromeOS. They're asking people to migrate to websites/webapps instead. Extensions and themes are unaffected. By 2018, only ChromeOS will be able to run apps in the Chrome App Store.
Presumably there will still be some centralized place to get extensions.
Re: From Chrome Apps to the Web
#80The headline is very non-specific. Here's what's going on: In a multi-stage, two year effort, the Chrome App Store is being deprecated on Windows, Mac, Linux, but not ChromeOS. They're asking people to migrate to websites/webapps instead. Extensions and themes are unaffected. By 2018, only ChromeOS will be able to run apps in the Chrome App Store.
Forgive my ignorance, but isn't the Chrome App Store also the place where you get extensions? Presumably there will still be some centralized place to get extensions.