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Show HN: A Multiplayer Geography Game Using WebSockets

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Re: Show HN: A Multiplayer Geography Game Using WebSockets

#31
post #30

I enjoy playing this game. But the map is cropped and New Zealand does not appear, so it was impossible for me to pin Wellington.

Also, I'd love to have a few seconds when the solution is given to learn from my mistakes. Right now it's going too fast... (I guess that would be a "training mode")

Re: Show HN: A Multiplayer Geography Game Using WebSockets

#38
Did anyone else see this and want to cheat?

http://imgur.com/a/l4n85

Method:

- grab cites.db from repo and dump cities to file with sqlite

- use perl to convert data to json

- use dev console to import cities object

- one quick js function to get called when websockets gives us a 'new_turn' message that sends a 'answer' message with data from our lookup table

I know I cheated, but for me this was super fun. (I never make it to the top of a score board in videos games without some sort of hackery involved).

Re: Show HN: A Multiplayer Geography Game Using WebSockets

#40
post #23

The worldmap seems to not include new zealand, because it takes the browser's zoom level (which i have set to high), and scales it badly to clip out the sides.

You can drag it. It should include it by default though, I had the same issue.
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