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An Open Letter to Warner Bros CEO About Layoffs and Donuts-

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21–30 of 86 posts

Re: An Open Letter to Warner Bros CEO About Layoffs and Donuts-

#21
post #2

I wonder why story quality in movies such a toss-up? They got screenwriters, producers, and editors, right? You think movie studios should had managed to figure out 'consistent quality' by now.

They'd rather die.

And there's many a slip between the cup and the lip. There's too many moving parts - Huston shot "Sierra Madre" on something approximating 16MM on tripods with only tequila for accessories. When digital gets to the "16MM" phase, but with people who learned the agonizing details in the studio system 'we'll have it again.

Oh wait...

Re: An Open Letter to Warner Bros CEO About Layoffs and Donuts-

#22
post #16
post #9

Earlier quoted context omitted.

By consistency, I mean a certain standard of quality, not that it's bug-free. There's a certain level of quality that firms like Google and Microsoft wouldn't be caught dead writing. If the same movie studio produce garbages between blockbusters, then I am wondering what's the hell wrong with their quality control process.

I might suggest that Wave and Vista are obvious projects Google and Microsoft wrote and below a standard of quality, and akin to a bad movie from WB. Google+ and Windows 8 could be considered bad sequels.

I don't think either Wave nor Vista were poor quality products, same way I don't think Glass nor Phone were poor products. The engineering on all of these is fine for the most part. Sure, there are bugs, but not really any more than usual. The real problem is that nobody really wanted these products in the first place.

For Wave, most users didn't seem to figure out what Wave was actually useful for (and it didn't help that Google wasn't sure either). For Vista, people liked XP and dragging them kicking and screaming into a software upgrade turned out to be really hard. Vista set the architectural foundation for future Windows releases, and Microsoft had an obligation to take people off of what was then a 5-year-old operating system - much like OS X 10.0 attempted to do. Nobody seems to pay much attention to the fact that 10.0 was incredibly buggy and took quite some time to bring up to a usable state.

Re: An Open Letter to Warner Bros CEO About Layoffs and Donuts-

#23
post #2

I wonder why story quality in movies such a toss-up? They got screenwriters, producers, and editors, right? You think movie studios should had managed to figure out 'consistent quality' by now.

There are so many moving parts that it's so easy to screw up. An amazing script can get ruined by a bad director, actors, editor, executives with bad notes, etc.

Also, I'm sure with so much money involved, people are more likely to meddle in the director's vision so you get too many cooks in the kitchen.

Re: An Open Letter to Warner Bros CEO About Layoffs and Donuts-

#24
post #19

I think this is a symptom that the movie industry is on its way out, in much the same way as has happened to music. They were flush with cash during the early 2000s thanks to TV and DVD. It was like a golden age with lots of studios producing unusual material. The problem is the internet has damaged their tiered selling technique, yet their projects are still as expensive and risky.

But what's interesting is that TV is having such a different trajectory (TV as in video packaged as episodes, the lines have blurred). Netflix and the like. I often wonder if TV is winning because it has built-in sequels. If a series doesn't stick, whatever, money lost. If a new series does well, you can milk it for many many more seasons. TV vs Movies, the risk in cost is the same but the upside is much higher for T…

That's because instead of trying to fill 3 movies, TV can just flow naturally until it's done. Yes, for some shows they end up with filler either because they want to drag it out, or they don't have quite enough to fill an entire last season... but for the most part it feels like TV shows don't have that pressure to fit into a very tight box.

Re: An Open Letter to Warner Bros CEO About Layoffs and Donuts-

#25
post #2

I wonder why story quality in movies such a toss-up? They got screenwriters, producers, and editors, right? You think movie studios should had managed to figure out 'consistent quality' by now.

They'd rather die. And there's many a slip between the cup and the lip. There's too many moving parts - Huston shot "Sierra Madre" on something approximating 16MM on tripods with only tequila for accessories. When digital gets to the "16MM" phase, but with people who learned the agonizing details in the studio system 'we'll have it again. Oh wait...

wait what

Re: An Open Letter to Warner Bros CEO About Layoffs and Donuts-

#26

Am I the only one who kind of liked Suicide Squad? I mean the sound track was great...

Suicide Squad was very entertaining sure it had a few missteps but it's not that bad. I mean was anybody expecting Inception? It was far more enjoyable than Man of Steel or BVS or Pan or many of the other bombs WB has made recently.

Re: An Open Letter to Warner Bros CEO About Layoffs and Donuts-

#27
post #4
post #3

I am not an insider but wow, this really resonated with me. > We pursued a potentially great summer movie like Edge of Tomorrow and completely botched its release. Edge of Tomorrow was a pretty solid movie. I would absolutely have gone to it in the theater, but the marketing just did not connect with me. I've run into this with a number of movies now.

Edge of Tomorrow was a hollywoodized happy version of the original Japanese novel, which ended on a very bittersweet note.

Doesn't detract from it being a great movie.

Re: An Open Letter to Warner Bros CEO About Layoffs and Donuts-

#28
post #19

I think this is a symptom that the movie industry is on its way out, in much the same way as has happened to music. They were flush with cash during the early 2000s thanks to TV and DVD. It was like a golden age with lots of studios producing unusual material. The problem is the internet has damaged their tiered selling technique, yet their projects are still as expensive and risky.

But what's interesting is that TV is having such a different trajectory (TV as in video packaged as episodes, the lines have blurred). Netflix and the like. I often wonder if TV is winning because it has built-in sequels. If a series doesn't stick, whatever, money lost. If a new series does well, you can milk it for many many more seasons. TV vs Movies, the risk in cost is the same but the upside is much higher for T…

I disagree with the opinion that "TV vs Movies, the risk in cost is the same but the upside is much higher for TV". Popular movies are almost always made into sequels/reboots/remakes.

Out of the top 20 movies of domestic grosses[0], only 4 are not sequels or reboots(Zootopia, Secrete Life of Pets, Central Intelligence, The Angry Birds Movie).

[0] http://www.boxofficemojo.com/yearly/chart/?yr=2016

Re: An Open Letter to Warner Bros CEO About Layoffs and Donuts-

#30
post #2

I wonder why story quality in movies such a toss-up? They got screenwriters, producers, and editors, right? You think movie studios should had managed to figure out 'consistent quality' by now.

They'd rather die. And there's many a slip between the cup and the lip. There's too many moving parts - Huston shot "Sierra Madre" on something approximating 16MM on tripods with only tequila for accessories. When digital gets to the "16MM" phase, but with people who learned the agonizing details in the studio system 'we'll have it again. Oh wait...

In the 1990s, when I was working on animation software, I was told something like that by a major Hollywood director. He'd directed some of the early films that had both animation and live acting. The costs were high. What he really wanted was to get the overhead down, so he could make first-rate films for about $20M.

At the time, "Reboot", the first all 3D cartoon, was being cranked out at one episode per week by 30 people. He was hoping the technology would let him produce feature films with a similar sized staff. The idea was to pull in set models from a "digital back lot", green-screen in the actors, and go.

The technology didn't deliver that. Instead of a cast of thousands of actors, we now need thousands of animators. Look at the credits for any action movie today. There's just too much custom modeling, artwork, move matching, and manual editing of the edges of clipping paths. (The last two are outsourced grunt work and likely to be automated soon.) Viewers wanted photorealism, and that requires as much detail work as set-building.

People have tried to do CG action features on the cheap. "Sky Captain and the World of Tomorrow" was supposed to be one. But that cost $70 million, and only made $54 million. (The semi-noir look didn't help. Done better, it might have been a franchise like Captain America.) Iron Sky (budget $10M, box office $8.1M) almost a decade later had much better effects; the CG isn't as obvious.

Other than low-budget horror features, most notably "Paranormal Activity", there haven't been many successful low-budget action movies in recent years.

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