Earlier quoted context omitted.
Sorry, but you're being naive. Rarely there are standards bodies that aren't controlled by companies and their interests. If they allowed OpenGL to flourish, it would ultimately be controlled by either Nvidia, ATI, PowerVR or someone else in the interest group to suit their hardware. Somebody has to pay the engineers. Look at W3C, if is practically controlled by Google, and they only do what suits their needs, the wa…
So, you think it's better not to have open standards and let lock-in and monopolies run rampant? Hard, doesn't mean it shouldn't be done.
Open Standards are the MOST CRITICAL thing we can be considering right now. If we can agree on standards that can adapt to other standards, using AI most likely, then we can get on with being able to trust each other again.
In order to trust each other, we have to be honest about our intent. Personally, I think the use case of games on insecure hardware is probably fine. To a point.