Earlier quoted context omitted.
Right click -> Inspect element -> Delete the offending div
Nuke Anything automates this.
John Carmack: Steps to Avoid Aliasing in VR
61–70 of 98 posts
Re: John Carmack: Steps to Avoid Aliasing in VR
#62Earlier quoted context omitted.
It's not a natural place for him to post. He was bought. From what I've seen of the guy, the natural place for him to post would be in a .plan file somewhere.
There's nothing wrong with posting a technical article on Facebook, especially if you're too busy being a graphical programming genius to set up your own blog somewhere. I don't see it as any different than posting on Medium...besides making a choice as to which company you're going to support? But seriously, who cares?
Well, he could have posted on the Oculus blog[1] - as the subject matter would have been very relevant.
> I don't see it as any different than posting on Medium
Medium doesn't try to coerce readers into singing up for an account. Nor does it track you across domains. Nor does it smash a lengthy article into 1/4 page width.
> But seriously, who cares?
A lot of folks, myself included. Not only was it difficult to read due to the formatting, but many have strong objections to Facebook in general, causing Carmack's thoughts have less reach.
Facebook is not a blogging platform, it never has been a blogging platform, and it never will be a blogging platform. It's simply not setup to be conducive of blog content. I wager this is the reason Facebook decided to not use Facebook for their own blog posts[2].
Re: John Carmack: Steps to Avoid Aliasing in VR
#63Could Facebook make the page narrower please?
The character count of a random sentence ("Don't try to do accurate dynamic shadows on GearVR. Dynamic shadows") puts it at 68 characters. The Rules of Typographical Style suggests 66 characters is considered ideal: http://webtypography.net/2.1.2 . This is possibly why their textual content is narrow. It's designed to make it more readable.
Re: John Carmack: Steps to Avoid Aliasing in VR
#64Earlier quoted context omitted.
"Extremely disgusting" sounds like an overreaction. "Not ideal" maybe, or "not helpful to those of us who don't want to read things in Facebook for privacy or security reasons". But "extremely disgusting" is over-exaggerating the importance of the choice of medium for a text post.
Watch out, the tone police are here. Any hint of hyperbole will not be tolerated.
Re: John Carmack: Steps to Avoid Aliasing in VR
#65Post content: In almost all of the public VR critiques I have made, I comment about aliasing. Aliasing is the technical term for when a signal is under sampled, and it shows up in many ways across graphics (and audio), but in VR this is seen most characteristically as "shimmering" imagery when you move your head around, even slightly. This doesn't need to happen! When you do everything right, the world feels rock sol…
fold --spaces --width 75 | sed -e 's/^/ /' In almost all of the public VR critiques I have made, I comment about aliasing. Aliasing is the technical term for when a signal is under sampled, and it shows up in many ways across graphics (and audio), but in VR this is seen most characteristically as "shimmering" imagery when you move your head around, even slightly. This doesn't need to happen! When you do everything ri…
I've always been a big fan of including the command you use to get the output you're quoting - people sometimes pick up even subtle tricks or flags from doing this.
Re: John Carmack: Steps to Avoid Aliasing in VR
#66Earlier quoted context omitted.
"Extremely disgusting" sounds like an overreaction. "Not ideal" maybe, or "not helpful to those of us who don't want to read things in Facebook for privacy or security reasons". But "extremely disgusting" is over-exaggerating the importance of the choice of medium for a text post.
Watch out, the tone police are here. Any hint of hyperbole will not be tolerated.
If it was an attempt at humor, it certainly seems like people here didn't enjoy it much.
In general hyperbole for emphasis is fine, but blowing the badness of something out of proportion is a common way that people polarize and shut down otherwise healthy discussions, often unintentionally. HN is a forum to foster discussion, so we should try to avoid doing things that shut it down.
Re: John Carmack: Steps to Avoid Aliasing in VR
#67Earlier quoted context omitted.
Watch out, the tone police are here. Any hint of hyperbole will not be tolerated.
I was just suggesting that people might take the parent poster more seriously if he didn't go straight from 0 to 100 on the pain-meter. If it was an attempt at humor, it certainly seems like people here didn't enjoy it much. In general hyperbole for emphasis is fine, but blowing the badness of something out of proportion is a common way that people polarize and shut down otherwise healthy discussions, often unintenti…
Re: John Carmack: Steps to Avoid Aliasing in VR
#68In an ideal world this article would not be posted on Facebook.
finger johnc@oculus.com finger: connect: Connection timed out damn.
Re: John Carmack: Steps to Avoid Aliasing in VR
#69Anyone here doing HTC vive dev? I'm really interested myself, but as a poor student I'll settle for hearing other's stories.
Re: John Carmack: Steps to Avoid Aliasing in VR
#70Earlier quoted context omitted.
Might I humbly suggest a project name? FFSS. For F(acebook|uck)'s Sake Syndication. :)
You just wrote Facebook Fuck's Sake Syndication with 1 extra character, and with more reading difficulty!
> For F(acebook|uck)'s Sake Syndication
The pipe (|) means or, so the regex is indicating that FFSS can stand for either:
For Facebook's Sake Syndication, or
For Fuck's Sake Syndication
I thought it was clever, anyway.