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The Apple Goes Mushy Part I: OS X's Interface Decline

nicholaswindsorhoward.com

221–230 of 440 posts

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#221
post #28

This article doesn't make any sense. The use of metaphors worked when people didn't know what a computer was, and the only way to make its UI make sense was to mimic real-world objects. Now, this is no longer necessary. It's been 40 years. While I agree that new macOS icons aren't great (see the Game Center icon), the old ones were silly. I'm 35 and I have probably seen an actual contact book only once when I was lit…

skeumorphism was Scott Forestall's thing. Jobs just agreed with it. Once Jobs was dead, Forestall didn't last long in Apple. Officially, he left due to the "maps" debacle, but in reality, Cook was gunning for him for quite a while.

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#222

I totally agree with the author, in fact much of the hidden functionalities in apps that use to exist is also gone. For instance in earlier versions of previes you could join multiple pdfs into one single pdf by dragging the pdfs into thumbnail preview panel. Now that functionality simply doesn't exist, it seems like they (Apple) have done a rewrite of so many Apps, that they missed out on smaller details.

Actually you can still combine PDFs that way. I'm running 10.11.6.

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#223
post #68

Earlier quoted context omitted.

"The use of metaphors worked when people didn't know what a computer was, and the only way to make its UI make sense was to mimic real-world objects. Now, this is no longer necessary. It's been 40 years." I disagree strongly. It is now more needed than ever. 40 years ago, the majority of people using computers knew what they were doing. Now, they're everywhere, and people interact with them every day. It's very commo…

> 40 years ago, the majority of people using computers knew what they were doing. You think that 10 and 20 year olds growing up with computers and even smartphones available for all of their life, know less of computers than people in the past? Even a 7 year old that plays games can almost run circles around a 1980s propellerhead computer programmer in using a GUI. Compared to regular people (e.g. office workers) fro…

> You think that 10 and 20 year olds growing up with computers and even smartphones available for all of their life, know less of computers than people in the past?

Yes. Aptitude with screwing around with a GUI isn't very relevant.

40 years ago, computers were at best used by clerk type people for specific tasks at a terminal. Accountants were using tabulation machines, written materials were on IBM selectrics.

The people engaged in professional work with computers were mostly programmers or others doing "data processes" or working with business analyst types to model business process around workloads that could live with the available computing resources.

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#225

The article misses the mark IMHO by focusing on skeuomorphic(sp?) icons. Yes, usability has degraded during the recent 'flat design' craze, but not so much because skeuomorphism was tossed out, but because the many little visual design changes that kill discoverability. The mobile operating systems started this trend where a lot of advanced functionality was hidden behind 'magic' touch and swipe gestures that go way…

Also, hiding some menu actions behind an Alt-click, which is terrible for discoverability.

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#226

Note: This is my personal opinion! I recently had to use a computer with OS X Mavericks on it (10.9 I think). I was struck by how beautiful the interface was. I'm having trouble finding a good screenshot illustrating this, but compare http://content.gcflearnfree.org/topics/243/2013_new_desktop.... http://download.softwsp.com/sites/12/2015/11/os-x-el-capitan... Everything just looks better on Mavericks. The gradients…

The transparency is worse than pointless. It is so distracting and ugly, it makes using macOS awful. When scrolling though a webpage (on macOS & iOS) the flickering color of the titlebar always makes me think the display is starting to fail — then I remember it's the stupid transparency.

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#227

Earlier quoted context omitted.

Oh that make sense then ! I never understood why most of the notes apps on my smartphone were yellow and not white, I found it bizarre and assumed it was some kind of fashion, it must be international differences then.

for anyone else non-US but curious: Photos of typical yellow pads: https://www.google.com/search?q=yellow+legal+pad&tbm=isch History of the yellow legal pad: http://www.legalaffairs.org/issues/May-June-2005/scene_snide...

Wow, I've never seen those in real life (I live in Poland). I know most of the results are photos, but I always encountered those in the form of icons, so my brain is still telling me that I'm looking at icons. It's a weird feeling ;)

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#229
I'm just more frustrated with how Reminders seems to be so buggy on occasions where changes are simply not accepted. I suspect it's largely related to iCloud and possible sync collisions, but it's really frustrating and there is no clear indication that the changes you made were just simply rejected. Sometimes it's so bad that, e.g., moving a task in a list results in the task with its label being overlayed over another task. It's really bad. The other day I had the worst time trying to get OSX EC to accept changes to a task locally, when they were propagated across devices with apparently no problem. It's just so so buggy. The buggiest Apple software I am aware of.

Re: The Apple Goes Mushy Part I: OS X's Interface Decline

#230

I like the minimalistic UI of El Capitan. It gets out of the way, and puts in focus what I really want to look at: the content, Web pages, my code, my photos. My computer is a tool, it's not an artwork I turn on to look at. Buttons still look pushable, input fields still look editable. The Dock didn't lose any functionality whatsoever by having the 3D effect removed. In my opinion, the El Cap UI requires just as much…

Removing the 3D effect on the Dock is the only visual change I'm onboard with. Too bad it looks so bad with transparency turned off. :/
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