Develop drugs like we do software
medium.com
Develop drugs like we do software
1–10 of 21 posts
Re: Develop drugs like we do software
#2I think I'd rather they take the time to actually come up with the right answer first. I don't think submitting a JIRA is very effective after you're dead from something they thought they could push to the next sprint.
Re: Develop drugs like we do software
#3Testing early drug candidates on living critters is already a thing, and has been a thing since forever. It's referred to in the industry as "phenotypic screening." In vitro testing emerged because it's expensive and possibly unethical to use huge numbers of mice/digs/people to test drugs in the pipeline. There's been a resurgence of phenotypic testing as the miracles promised of various screening technologies promised in the 1990s-2000s have failed to deliver.
Iterative refinement of drug structures has also been a thing since pretty much forever. Similar structures behave similarly. Changing stuff is somewhat predictable, and modifications are introduced at all stages of the pipeline. For example, a structure might first be tweaked for receptor binding, then for solubility, then for ease of.manufacture, etc.
Re: Develop drugs like we do software
#4Re: Develop drugs like we do software
#5Mmmm, only somewhat. At the beginning there are million or billions of candidates. Most of them are easily rejected. It's only a few of the candidates which get far enough along to go into animal or even human testing which cost the big bucks.
> "Tests in a lab can be automated, are a lot cheaper and take much less time to execute."
As in, combinatorial chemistry? Big arrays of screening robots? DNA-encoded chemical libraries?
> "I claim that we should turn our efforts to: 1) Make the in Vitro testing phase a more profound step in the process and as a result:"
Yup, sounds like combinatorial chemistry.
> "2) Find more tests which together provide better predictability of: a. More potency, b. Less toxicity"
Says pretty much everyone, for decades. It's hard to go to a QSAR conference and not hear about someone trying to do this.
> "3) Enable each iteration to make a small change to the candidate and repeat the process."
Yes, this is called QSAR.
> "Nowadays, if a drug fails the clinical trials phase a biochemical engineer may try to slightly alter it — and repeat the entire drug development process from scratch."
Ummm, what? No. It more often goes back to an earlier stage. It doesn't restart "from scratch." If you've got a good lead compound, you're going to "make a small change to the candidate", not go back to, say, virtual screening of millions of compounds from chemical space.
I don't think this author knows much about how drug development is done. Why is this linked-to from HN?
Re: Develop drugs like we do software
#6This is the sort of thing that gets written when well-meaning software engineers write about stuff they know little about. Testing early drug candidates on living critters is already a thing, and has been a thing since forever. It's referred to in the industry as "phenotypic screening." In vitro testing emerged because it's expensive and possibly unethical to use huge numbers of mice/digs/people to test drugs in the…
Re: Develop drugs like we do software
#7> "In drug development however, it takes a very long time to know that a candidate for a drug doesn’t work." Mmmm, only somewhat. At the beginning there are million or billions of candidates. Most of them are easily rejected. It's only a few of the candidates which get far enough along to go into animal or even human testing which cost the big bucks. > "Tests in a lab can be automated, are a lot cheaper and take much…
Re: Develop drugs like we do software
#8Re: Develop drugs like we do software
#9What? Do you mean using AGILE techniques? I think I'd rather they take the time to actually come up with the right answer first. I don't think submitting a JIRA is very effective after you're dead from something they thought they could push to the next sprint.
Re: Develop drugs like we do software
#10Move fast and kill people.