Earlier quoted context omitted.
Andy Hertzfeld sounds like a sore loser. Why should anyone care what he thinks about games? Macs suck for games and they always have. Every piece of software he's written has been a second rate failure.
Meh. Sort of. He mostly sounds like someone with experience on both platforms who is surprised by the dominance of the one that he considers inferior. His prominence as a developer isn't relevant. I trust that his ability is sufficient and that his experience with the platforms is actual. He is a suitable person to comment on the contrast between them.
The Amiga sound and graphics chips blew other systems out of the water technically, and did good with the consumer offerings like the A500, but aside from a niche in the video editing market (Toaster on A1000/A2000), Macs and PCs swamped it in sales numbers.
I have had a lot of systems starting in 1978 with an all-in-one CPM PET with a cassette drive to load programs, a very small green text terminal, and 8K RAM. I paid $800 for it used, and another $850 for a 32K Ram upgrade the year after. You could 'pop the hood' like an old American muscle car, and check the board inside, and install the RAM card. I wrote a horse racing game in 1979 using just ASCII characters with random trots, and an odds and bettings system for my two horse-loving, OTB-visting parents.
I have only really lusted after three machines: A Lisp Machine, Silicon Graphics workstation, and the NeXT machine, again all technically brilliant, but not the biggest sellers. Pricey because of that.
The best tech doesn't always win by default, and that's not always a bad thing (as I once thought).