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Pokémon GO: The Data Behind America’s Latest Obsession

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271–280 of 342 posts

Re: Pokémon GO: The Data Behind America’s Latest Obsession

#271
It's difficult to escape the feeling that Nintendo is not exactly central to the success of Pokémon Go, and that the 7BB increase in market cap is. . . excessive.

Fact is, this game is the work of a small VC-backed game shop in San Francisco with some great talent. They license the Pokémon characters, which are owned by The Pokémon Company, which is minority owned by Nintendo.

Re: Pokémon GO: The Data Behind America’s Latest Obsession

#272

Just image if the game was actually good... It's kind of a shame :(

I'm optimistic that the game will continue getting fleshed out; there's no way Niantic isn't going to capitalize on this.

I don't have a link to the article handy at the moment, but they've already said they'll be adding player trades.

Honestly I hope they add functionality so people who run into each other while playing can battle. It'd really be just like the game at that point, other than the battle system being very different.

Re: Pokémon GO: The Data Behind America’s Latest Obsession

#273

Earlier quoted context omitted.

There's little reason why they are dependent on only in-app coins. They could easily sell "advertising" by placing regionally rare items in real business space.

This would be one of the worst possible outcomes of Nintendo dipping their toes into the mobile game category. Nintendo doesn't need to bootstrap, they don't need to mine user data, they are brimming with IP and are backed by a lot of creative people. My hope is after this initial success they start adding in paid apps that tie into improve their existing games. Something like exploring the real world for Pokemon all…

Read the parent post again, they aren't suggesting that they put ads on the screen of your phone.

Re: Pokémon GO: The Data Behind America’s Latest Obsession

#274
post #37

Earlier quoted context omitted.

It definitely didn't have a "catch them all" mechanic, and that alone lets Pokémon Go have much more of a feeling of personal progress. In Ingress, everything is about taking over portals for your team. You get items with weird names that you use for taking over portals. The maximum strength of the items you get is determined by your experience level, up to 8. After level 8 all players are equal. What Ingress has tha…

> that alone lets Pokémon Go have much more of a feeling of personal progress. In addition to the levelling-up aspect (L1-L16) Ingress has about a dozen "Medals", each with 5-tiers. IMO, they go along way in terms of giving a feeling of personal progress. > In Ingress, everything is about taking over portals for your team. There are also infrequent Niantic-organized global 'Anomaly' events, which require a surprising…

Aren't the medals the same thing in Pokemon Go (i.e. no differentiation between them)?

So, the game claims that I walked a bit more than 40km so far and I'm going for the next (100km..) level of that medal. As soon as I reach 200 caught normal type Pokemon (at ~150 now?) I get the next 'Schoolkid' level.

Was/is Ingress different?

As I stated elsewhere, for me it's Ingress vs. Pokemon Go is currently Multiplayer vs. Singleplayer, Community vs. Progression

Re: Pokémon GO: The Data Behind America’s Latest Obsession

#275

Do I need to feel out of place in this world? I still dont understand why the game is so popular!

Everyone now with a smartphone can Pokémon game for free! This captures the previous market who grew out of it. Furthermore AR works very well with the Pokémon theme.

Re: Pokémon GO: The Data Behind America’s Latest Obsession

#276
post #268

Earlier quoted context omitted.

I think that's a very short-sighted judgement to say that the game is nearing anywhere close to the level of games like Wow and CoD, and sadly -- it will never get there. There isn't very much flexibility that the game offers, and even it if will offer it in the future, the initial moon phase will be over by then. It's a nice example of launching a product and getting people to use it, but within a few weeks Pokemon…

I think that highly depends on what they do. In its current form, you're probably right. If they add the right features, I think it could be big. What are those features? I'd speculate that the big one is letting people battle each other with the pokemon they've collected. Also, let them trade pokemon with one another and get them building teams. Give people a reason to interact with one another using the app, and th…

> I'd speculate that the big one is letting people battle each other with the pokemon they've collected.

I haven't played Pokemon Go, but if you can't do this, what exactly are people doing in the game? Just collecting Pokemon and doing nothing with them? Honest question -- I had implicitly assumed being able to battle with collected Pokemon was the whole point.

Re: Pokémon GO: The Data Behind America’s Latest Obsession

#277
post #276
post #268

Earlier quoted context omitted.

I think that highly depends on what they do. In its current form, you're probably right. If they add the right features, I think it could be big. What are those features? I'd speculate that the big one is letting people battle each other with the pokemon they've collected. Also, let them trade pokemon with one another and get them building teams. Give people a reason to interact with one another using the app, and th…

> I'd speculate that the big one is letting people battle each other with the pokemon they've collected. I haven't played Pokemon Go, but if you can't do this, what exactly are people doing in the game? Just collecting Pokemon and doing nothing with them? Honest question -- I had implicitly assumed being able to battle with collected Pokemon was the whole point.

Right now everyone's collecting and fighting in "gyms" with the assumption that fighting each other comes later.

Re: Pokémon GO: The Data Behind America’s Latest Obsession

#278

Earlier quoted context omitted.

The one thing which is missing (and which made Ingress the amazing game it is) is ingame notification and ingame player activity. Based on the gym activity there are at least 15-20 players in my town but there is just no way of contacting them. If I am lucky I can manage to meet one by random chance but currently Pokemon Go is a rather single player game. The other thing which is missing is a system which shows ingam…

I'm kind of on the fence here. I played Ingress quite a bit (and early), but what I disliked was that it seemed multiplayer only. There was very little (for me) return for being a solo player and most Ingress communication at that time happened in G+ (aka I wasn't part of that). Pokemon Go is in some ways a limited Ingress, but the collecting/evolving/upgrading part of the game is what got to me. I'd be glad about so…

If I am on my own then Pomemon Go is currently much more exciting than Ingress. But I miss i) you can not annoy opponents by blowing up their farms/homeportals, ii) make long bike tours in order to build large fields and iii) meeting with 8+ players and building a nice L8 farm, iv) being involved in continent-wide fielding operations with 100s of other players.

tldr: Pokemon Go is the better single player game, but if you are into large-scale and coordinated multi player games then Ingress is better.

Re: Pokémon GO: The Data Behind America’s Latest Obsession

#279

Just image if the game was actually good... It's kind of a shame :(

Yeah...I have serious doubts about the longevity of the game. There's some cool tech behind it, and the sense of being part of a worldwide event is really impressive. But the core game itself just feels so...bland to me. The battle system is incredibly shallow even when compared to the first Pokemon game which came out 20 years ago. And this is coming from someone who grew up with the original series and loved it.

Re: Pokémon GO: The Data Behind America’s Latest Obsession

#280
post #174

Earlier quoted context omitted.

Yes except almost nobody plays Ingress and this game hasn't been out a month and it's about to pass Twitter in popularity...

Pokemon popularity != Twitter popularity. You wouldn't go around comparing the popularity of Doom to Facebook right? This comparison needs to disappear.

Because of how people, including myself, are using the game I think comparison to social networks is more than fair. I have never seen more people out downtown wandering around and talking to strangers.
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