Earlier quoted context omitted.
This game is targeting young kids, so I'm not sure there will ever be any person-identifying interaction. A lot of online multiplayer games for kids don't have interactions beyond friending/favouriting someone. P-GO would be a prime candidate for 4chan type people and you can imagine how that would work together with location spoofing and global playground. I expect that Nintendo & Niantic know this (Ingress never so…
Yes, of course you are right about the safety of the kids. I just wish there was an opt-in system where you can choose to share your ingame actions. If you don't share it you are invisible and you can't see other players, but if you are into Ingress-like gameplay you can just enable it. About bots and cheating in Ingress: the biggest problem is that Niantic is a small company and they just don't have the manpower to…
Pokémon GO: The Data Behind America’s Latest Obsession
181–190 of 342 posts
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#182Earlier quoted context omitted.
I will never buy any in App Coin, but I have a lot of consoles + games from nintendo. Even the 'New 3DS'.
I used to live by the same principles, viewing in-app-purchases as something that's always bad. I have now, though, decided that I will decide what value a game has to me and will probably spend that amount on in-app-purchases. If the game has purchases that I think are worth it though. In Pokemon Go i haven't found them worth it yet, but that may come later. Also, I think a game shouldn't impose too many boundaries…
I admit have become a bit jaded when it comes to gaming generally, but I still think it's worthwhile to speak with my wallet when I see someone doing something I think is good.
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#183Earlier quoted context omitted.
I'm optimistic that the game will continue getting fleshed out; there's no way Niantic isn't going to capitalize on this.
I don't doubt it'll get better, but I also don't expect any major rewriting of the core loops / mechanics, which might invalidate user progress
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#184Re: Pokémon GO: The Data Behind America’s Latest Obsession
#185Earlier quoted context omitted.
Doesn't that depend on if they can make money on this model? This is a 126-year-old business, not a startup that's starving for "eyeballs" to increase their VC valuation. Selling hardware and $60 games could be a better (and more long-term) business than selling in-app "coins". (Or not!) I guess we'll see now.
I will never buy any in App Coin, but I have a lot of consoles + games from nintendo. Even the 'New 3DS'.
So not only are you helping yourself, you're helping others around you. In our office, we take turns on placing them to help everyone out.
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#186Ignoring the comparison with Twitter for a moment, this shows that Nintendo's mobile strategy has been woefully slow. They've been ignoring a huge market segment to try to shift hardware instead, and this toe in the water shows that a lot of people are interested in playing their games but not necessarily buying their consoles. I'd argue this means their business needs to change dramatically - away from their own har…
Doesn't that depend on if they can make money on this model? This is a 126-year-old business, not a startup that's starving for "eyeballs" to increase their VC valuation. Selling hardware and $60 games could be a better (and more long-term) business than selling in-app "coins". (Or not!) I guess we'll see now.
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#187Just a side note I leave here: https://news.ycombinator.com/item?id=12069450
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#188Re: Pokémon GO: The Data Behind America’s Latest Obsession
#189The amazing thing to me is that, at least on iOS, the game is pretty objectively bad. Of course that hasn't stopped me from sinking a lot of time into it this weekend. I've spent $10 on it, which is easily a record for free to play game for me. The server issues are one thing, but the game doesn't even get lots of basic things right. If the server goes away, or sometimes if I'm just out of the app too long, I have to…
If you eliminate all the server issues, the game isn't "objectively bad". In fact, I quite enjoy it. It's a little simple for the first few levels, but that's how Pokemon games have always been! Once you level up your character, you'll start getting harder Pokemon to catch and you can start trying to take and hold gyms. And you'll get enough candies to start upgrading and evolving your Pokemon as well. To put it plai…
For those who don't want to invest too much time, they can occasionally boot up the app when they walk around and catch a few pokemon. Those who are more hardcore will probably stick around at gyms and battle away.
Re: Pokémon GO: The Data Behind America’s Latest Obsession
#190Earlier quoted context omitted.
I will never buy any in App Coin, but I have a lot of consoles + games from nintendo. Even the 'New 3DS'.
I used to live by the same principles, viewing in-app-purchases as something that's always bad. I have now, though, decided that I will decide what value a game has to me and will probably spend that amount on in-app-purchases. If the game has purchases that I think are worth it though. In Pokemon Go i haven't found them worth it yet, but that may come later. Also, I think a game shouldn't impose too many boundaries…
This is the big problem the way I see it. Done badly, in game purchases become cheats, and I don't want to spend money on cheats.
Not for any moral reasons, but because it's no fun.
In game purchases that don't serve as cheats is another matter. E.g. as you mention speeding up something where the only difference would be that you'd have to wait longer to achieve the same.