It still blows my mind that Tribes came out in 1998. That was a game with vehicles, easy modding (Tribes Football, RPG, Shifter, Renegades, anyone?), incredible mechanics (skiing), massive maps, recordable gameplay, a very active competitive community (OGL, 5150, players like Natural), And it was very playable on a 56k with some servers supporting 64+ players. Frankly, it puts a lot of titles with massive budgets, de…
And 18 years of learning? Sorry but most of the people and companies from back then are long gone. Best i can tell there are very few game development courses out there, and fewer still focus on the network plumbing.