I occurs to me that I reported the things that were most interesting for me to work on, not necessarily most interesting in any other way. Maybe people would think it's interesting that I wrote the first version of the code in MacOS 9 that gave the QuickTime MoviePlayer the brushed metal look. That was during the period that I above described as a bunch of stuff that wasn't very interesting to me, but the brushed metal thing might be interesting to people who have used QuickTime.
I happened to be in the QuickTime group just then, and my boss said, "Steve has said Let there be brushed metal. Make it happen."
So I scratched my head and remembered that I had had a NeXT machine for several years and there was some piece of NeXT UI that had a brushed metal looking thing in it. Surely Steve must approve of the NeXT brushed metal? So I rummaged around and captured an image of that thing (I don't remember what it was; something to do with WebObjects, maybe?) and looked at the image in Photoshop or Studio 8 or something. I copied out a likely looking chunk of that image of brushed metal and fiddled with it in the graphic editor, changing the size and tweaking individual pixels until I got it to tile without obvious visual repetition.
Then I wrote a little piece of code that blitted that pattern into arbitrary areas and checked it in to the MoviePlayer sources and then MoviePlayer windows had brushed metal. Tom Dowdy made it faster. That was his job. He was QuickTime's make-the-C-code-even-faster guy. He was the nicest guy in the universe, but I can be so unintentionally irritating sometimes that I once provoked him to yell at me. Sorry, Tom.
After that, all of Apple's stuff had brushed metal. I suspect that the Apple brushed metal that you see everywhere now may not be my code. I was working on MoviePlayer for MacOS 9, and the code for Mac OS X was mostly separate.