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The Daredevil Camera

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121–130 of 158 posts

Re: The Daredevil Camera

#121
post #2

This is insanely cool. I've often vaguely fantasized about stuff like this but this guy takes it all the way. He deserves a huge budget. Can we fund this somehow?

Everyone is welcome to donate a bitcoin or two. :)

The address is on my Orbital Designs site - http://orbides.org/

Re: The Daredevil Camera

#122
post #2

This is insanely cool. I've often vaguely fantasized about stuff like this but this guy takes it all the way. He deserves a huge budget. Can we fund this somehow?

I think the value of what he does is that it's driven by curiosity. A pile of money donated by people might put him under pressure to deliver things to his audience which might ruin that.

A fund that hackers can apply to for building cool projects is an interesting idea though (to the extend that I'm sure one already exists).

Re: The Daredevil Camera

#123
post #21
post #18

Earlier quoted context omitted.

Not exactly unheard of, but quite rare. I found a company that made large arrays like that, but they seem to operate in near field, measuring only the sound volume. Imagine a wall of microphones next to a truck - you can tell which part of the wheel makes the sound. That sort of stuff. As for an actual "camera" that turns sound into an image - i've never heard of one.

Isn't this exactly what sonar does? SOund Navigation And Ranging: https://en.m.wikipedia.org/wiki/Sonar

Yes it is. Despite all the other replies asserting SONAR is active, passive SONAR systems are very much a thing.

For my undergraduate project years ago I built a microphone array that could be used to locate noisy objects. I demonstrated it by tracking aircraft taking off at a local airport.

Whilst I didn't make 'acoustic photos' with it, I did plot the flight track of the aircraft in real time, and could have a decent crack at identifying it based on frequency content.

Re: The Daredevil Camera

#124
post #114

Earlier quoted context omitted.

You seriously need to consider starting a Patreon[0] campaign. I'm sure many people would be interested to see more from you. There are individuals on there who are making significant salaries based purely on interest from the crowd. [0] https://www.patreon.com/

Don't that require making regular content? My posts are fairly random by time and quality, and most are just rants on various philosophical nonsense [0] or game design [1]. Wouldn't be fair to people who signed up for something like this camera. [0] http://orbides.org/random.php [1] http://orbides.org/randg.php

Perhaps not as a regular income; but if funding for these projects is a limitation I bet crowdfunding would bring in funds to keep these posts coming :)

Re: The Daredevil Camera

#125
post #25
post #21

Earlier quoted context omitted.

Isn't this exactly what sonar does? SOund Navigation And Ranging: https://en.m.wikipedia.org/wiki/Sonar

Not exactly. A sonar maps a surface using sound, while my camera looks at the sound itself. Think laser rangefinder on a scanner platform vs a camera.

[deleted]

Re: The Daredevil Camera

#126
post #21

Earlier quoted context omitted.

Isn't this exactly what sonar does? SOund Navigation And Ranging: https://en.m.wikipedia.org/wiki/Sonar

Sonar sends out sound and then listens for the echoes though, rather than just take in sound from other sources.

Some types of SONAR send out sound, other types (e.g. [0]) passively listen for sounds and use beamforming to localise the source of the noise.

[0] https://en.wikipedia.org/wiki/Towed_array_sonar

Re: The Daredevil Camera

#127
post #98

Beam-forming microphones are well known. Here's a fancy ceiling-mounted one for video conferencing.[1] Here's the theory in Matlab.[2] And, most impressive is the surveillance version, the Squarehead Audioscope Acoustic Camera.[3] This, a 1m disk with 384 microphones, can pick out a single conversation in a noisy arena. There's a version which records all the audio channels in real time, using a big disk array. This…

I built a system a few years ago as part of my undergraduate degree that could localise aircraft using microphone arrays and acoustic beam forming. My primary sources for information were books on SONAR.

The system worked in real time but also stored all the raw data so it could be processed again later if you wanted. I also had some fun trying to identify the aircraft based on frequency content and details on engine speeds / blade counts from Type Certificates.

Re: The Daredevil Camera

#128
post #98

Beam-forming microphones are well known. Here's a fancy ceiling-mounted one for video conferencing.[1] Here's the theory in Matlab.[2] And, most impressive is the surveillance version, the Squarehead Audioscope Acoustic Camera.[3] This, a 1m disk with 384 microphones, can pick out a single conversation in a noisy arena. There's a version which records all the audio channels in real time, using a big disk array. This…

My laptop has a beamforming microphone array. The interesting part of the linked project is that you can literally see objects using homemade stuff. Well homemade except for the printed circuit board :)

Re: The Daredevil Camera

#129
post #98

Beam-forming microphones are well known. Here's a fancy ceiling-mounted one for video conferencing.[1] Here's the theory in Matlab.[2] And, most impressive is the surveillance version, the Squarehead Audioscope Acoustic Camera.[3] This, a 1m disk with 384 microphones, can pick out a single conversation in a noisy arena. There's a version which records all the audio channels in real time, using a big disk array. This…

My laptop has a beamforming microphone array. The interesting part of the linked project is that you can literally see objects using homemade stuff. Well homemade except for the printed circuit board :)

And the digital output microphones :)
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