This is a javascript animation library that I made and used on my latest projects. The source and documentation are on Github. Feedbacks are welcome!
What does "polyvalent" mean in this context?
Show HN: Anime.js – Polyvalent JavaScript Animation Engine
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Re: Show HN: Anime.js – Polyvalent JavaScript Animation Engine
#12Im guessing you need to add some "sleep" somewhere
Re: Show HN: Anime.js – Polyvalent JavaScript Animation Engine
#13Earlier quoted context omitted.
What does "polyvalent" mean in this context?
Can works with CSS / SVG / Canvas animations
Re: Show HN: Anime.js – Polyvalent JavaScript Animation Engine
#14Earlier quoted context omitted.
What does "polyvalent" mean in this context?
Can works with CSS / SVG / Canvas animations
That aside, this looks seriously awesome - the animation along the SVG path is great! The API also looks very pleasant.
Re: Show HN: Anime.js – Polyvalent JavaScript Animation Engine
#15Earlier quoted context omitted.
What does "polyvalent" mean in this context?
Can works with CSS / SVG / Canvas animations
Also, perhaps more importantly, it wasn't clear what things (rendering tech) the valencies were with until your comment.
Re: Show HN: Anime.js – Polyvalent JavaScript Animation Engine
#16Re: Show HN: Anime.js – Polyvalent JavaScript Animation Engine
#17Re: Show HN: Anime.js – Polyvalent JavaScript Animation Engine
#18Earlier quoted context omitted.
Do you have any quick notes on how this compares and contrasts with GSAP[1] other than the licensing? Is there any clear case for "Use Anime.js for XYZ"? [1] http://greensock.com/gsap
GSAP can do a lot more than Anime. But it’s also way more heavy. My goal with this library was to keep the API simple as possible, focus on the things I really need (multiple timings, easings, playback controls…) while keeping the code super lightweight (9KB minified).
Re: Show HN: Anime.js – Polyvalent JavaScript Animation Engine
#19Is there a way we could export these animations as a gif ?
Re: Show HN: Anime.js – Polyvalent JavaScript Animation Engine
#20Earlier quoted context omitted.
Can works with CSS / SVG / Canvas animations
I had to look up the word, and the dictionary definition didn't suggest this meaning to me. The library is much more interesting when you realise what you're looking for this word to convey, though!