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It’s cheaper to build multiple native applications than one responsive web app

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Re: It’s cheaper to build multiple native applications than one responsive web app

#261
We do the same - each of our Android and iOS developers can complete a medium complexity app in 2 months flat without any issues - Web - not so much - while initial work is done much faster - it takes ages to tackle responsiveness issues even with Bootstrap. So although our web apps are responsive - we still provide native Android and iOS apps to clients. I don't see web apps replacing native apps anytime soon.

Re: It’s cheaper to build multiple native applications than one responsive web app

#262
post #194

Earlier quoted context omitted.

> is largely just a thing that native app builders do to show off and give clients a reason to believe their $300/hour is well spent I recall an article by Zynga (maybe in Gamasutra? Can't find it now) that talked about user retention in relation to "rewards." They said that it's essentially a pure win to make every single action a user performs reward them in some way. Not a big reward—not a "points in a video game"…

The talk juice it or lose, by Martin Jonasson & Petri Purho, is all about this. Gotta be one of the best talks for anyone trying to make things interactive that also feel good. https://www.youtube.com/watch?v=Fy0aCDmgnxg

Wow, excellent talk. I'm generally wary of these kinds of cosmetic changes, but the game really did look and feel so much better at the end.

Re: It’s cheaper to build multiple native applications than one responsive web app

#265
> How many of our web evangelist are using an Apple laptop, the most closed ecosystem around?

He's got a point here. I gave up my MBPs for a Win 10/Linux notebook, and I've come across some opensource and commercial projects I hadn't noticed only worked on OS X and Windows (MAX/MSP). Sometimes Linux is supported, but as a third, less-supported option (Mathematica 10.4).

Maybe it's because I made the change that I am focused on this now, but every talk I watch has the Apple logo.

I've noticed some older coders with cred are rocking Lenovos and 3 to 5 year old laptops. I used keep a laptop for 4 or more years, but now I am guilty of 'upgrading' every 2 to 3 years.

Re: It’s cheaper to build multiple native applications than one responsive web app

#266
post #253
post #251

Earlier quoted context omitted.

I freaking love the web as an app platform. Now I don't have to wait for Google Maps for Linux, or Gmail for Linux, or whatever. That world sucked.

Google Maps is magical, but it isn't magical when you can't view uncached tiles or search for things when your connection is offline. A downloadable map application that you could purchase and view and search entirely offline would be even more magical.

Seeing as how Open Street Map's complete dataset is 40 GB compressed (and that probably doesn't have all the businesses, addresses, keywords, etc. of Google Maps), there's a pretty good reason why you can't search it offline. Not to mention, why would Google give away all their data on every install.

But, you are partially in luck. Google Maps now allows you to download up to 120,000 sq. km. https://support.google.com/maps/answer/6291838?hl=en

Re: It’s cheaper to build multiple native applications than one responsive web app

#267

Earlier quoted context omitted.

Apps don't have to be downloaded from stores, thought that certainly does make things nice.

Apps stores are crippled excused for real package management. In the open world, you can import someone else's key and repository and install their packages. In Play/iOS/Windows you have a single provider. There's no bug tracker to add your packages and no way to add a stable and unstable channel..unless both apps are in the same store ...and every beta release then has to get approved. It's maddening. I wrote a thin…

iOS and Windows Phone devices may be limited to a single package provider, but Android devices are not. I've had more than one store on my Android phones and tablets for over five years now. And, yes, I'd love it if there were a standard way to include signing keys for additional stores so that installations were seamless, that's not a significant problem in practice.

Re: It’s cheaper to build multiple native applications than one responsive web app

#268

The author of the article ignores user experience: it is much nicer to use a web app than install yet another app. Personally I don't like installing web apps, even if they don't ask for a lot of permissions. Also re: notifications: I think most users don't like to be interupted by notifications.

On the other side, I prefer apps and use them almost all the time. And I like notifications very much. I can disable those I don't need and instant notifications of important things are very handy.

Re: It’s cheaper to build multiple native applications than one responsive web app

#269
post #48

You are quite bad at understanding the point of an article.

Personal attacks aren't allowed on Hacker News. We ban accounts that do this, so please don't. Instead, find a civil, substantive way to make your point.

We detached this comment from https://news.ycombinator.com/item?id=11871902 and marked it off-topic.

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