Earlier quoted context omitted.
On MS-DOS, Acorn, Amiga and Atari it was just yet another one. On Mac OS (after the C transition), Windows and OS/2, they might had C as main implementation, but most of us that couldn't carry on using Turbo/Quick/HiSoft Pascal, Modula-2 or Basic compilers, moved to C++ instead. We could still make us of improved safety and stronger type checking features, while being compatible with the C toolchains. EDIT: Also IBM…
On Amiga it was the only one of significance, as the API language. Having Lattice helped of course. Pretty much everything else was a toy in the early years. Most significant DOS development seemed to be C.
On MS-DOS, on my part of the globe we only cared about Assembly, Turbo Pascal, Turbo Basic, Turbo C, Turbo C++ and Clipper.
C was hardly the only choice on MS-DOS.
All our stuff on demoscene related activities and game programming attempts were in Assembly and Turbo Pascal.