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New IDE: code bubbles

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Re: New IDE: code bubbles

#13
post #7

C-x 2 C-x 3

Without screenshots / explanation / some more content, you're not very informative... (edit: I know it's emacs, but without explanations it's like saying C-x M-c M-butterflies)

Emacs ism

First split the screen horizontally, then split the current panel vertically.

Not the same thing, at all.

Re: New IDE: code bubbles

#15
2 things

1. /Way/ too much mouse-action for coding in my opinion

2. I saw no mention of the best killer feature I can see for this, which is allowing refactoring and restructuring of code by extract bubbles, moving them around, popping bubbles... I've been wanting to perform refactorings in a visible fashion for quite some time now.

Re: New IDE: code bubbles

#16
I see how useful it could be, but I wonder if it would be good for me. So far I've tried to run in exactly the opposite direction:

1. not using mouse at all

2. concentrating on what needs to be done to what object... not where

I'm a heavy Vim user, so I'm relying on ctags / incremental searching / positions stack for a lot of work. This goes exactly the other way - click your way through to the point you want to get to.

On the other hand, I'd probably prefer to fix bugs in this environment instead of in Vim, because it gives a lot more context and freedom. It looks good for... let's say "exploratory programming".

Maybe it's time to think 2 different IDEs - for "writing code" and for "modifying code"?

Re: New IDE: code bubbles

#18
That is a very interesting approach - instead of just presenting files, this IDE is already abstracting out some of the semantic structure for you and presenting code based on its relationships. It's meeting you halfway. And it keeps track of things the way you work - by explicitly acknowledging the task structure of the work, it's again meeting you halfway.

This is a really promising start. Very cool.

Re: New IDE: code bubbles

#19

I see how useful it could be, but I wonder if it would be good for me. So far I've tried to run in exactly the opposite direction: 1. not using mouse at all 2. concentrating on what needs to be done to what object ... not where I'm a heavy Vim user, so I'm relying on ctags / incremental searching / positions stack for a lot of work. This goes exactly the other way - click your way through to the point you want to get…

But to your #2 - that seems to me to be exactly what this IDE is doing. That's the way I see it, anyway.

Re: New IDE: code bubbles

#20
I don't think there's any reason to put the default video embed at 1080p. Just wasted a lot of my bandwidth, honestly; I didn't make it full-screen or anything and would have been fine with 360/480p
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