Earlier quoted context omitted.
> ... but I moved on when development stagnated... ST3 dev releases[1]: 2016: 14 versions 2015: 25 versions 2014: 4 versions 2013: 40 versions While pace really slowed down in 2014, there was at least occasional updates every few months fixing major issues. I know people love to complain about ST's " slow development ", but really don't understand where the perception comes from. For me the experience has been the op…
I think the perception comes from people who aren't on the Dev release channel. When I saw you list 14 releases in 2016 alone (!?), I wondered where on earth you made up that number... until I realized that's the Dev channel. On the Stable channel, the releases have been: 2016: 2 versions 2015: 2 versions (one just a patch for the other) 2014: 1 version 2013: 12 versions https://www.sublimetext.com/3
Sublime Text 3 marked as recommended build
121–130 of 135 posts
Re: Sublime Text 3 marked as recommended build
#122Earlier quoted context omitted.
I think the perception comes from people who aren't on the Dev release channel. When I saw you list 14 releases in 2016 alone (!?), I wondered where on earth you made up that number... until I realized that's the Dev channel. On the Stable channel, the releases have been: 2016: 2 versions 2015: 2 versions (one just a patch for the other) 2014: 1 version 2013: 12 versions https://www.sublimetext.com/3
Question: How frequent would you want the releases to be, considering that this is more-or-less a stable and finished project?
To be honest, I'm less concerned about new features, and more that there will be paid upgrades so the developers keep maintaining the software. I'd probably expect a new major version every 2 or 3 years, with a discounted upgrade price... that would still only work out to $10-$20/year for Sublime Text, which is crazy cheap. I already budget about $100/year just for annual Parallels Desktop upgrades.
Re: Sublime Text 3 marked as recommended build
#123Earlier quoted context omitted.
Ok, we'll use your phrase as the title. If someone suggests a better (more accurate and neutral) title, we can change it again. (Though that may have to wait overnight...)
The current title ("Sublime Text 3 is still in beta") sounds like an attack to me, implying slow development. I'd suggest "Sublime Text 3 marked as recommended build (Feb 2016)", or something like that. More wordy, but more accurate.
Re: Sublime Text 3 marked as recommended build
#124Earlier quoted context omitted.
Atom and VS Code use the same basic underlying technology and are JavaScript under the hood. With both you can actually open up a chrome like web inspector to help you write and debug plugins. These editors are Open Source and funded by companies whose main source of income is not the editor, but have money (GitHub and Microsoft). Sublime Text is an editor that brought a lot of new ideas that many editors now adopt (…
Actually multi cursor has been available in Gedit for several years... I really doubt that Sublime Text invented it.
Re: Sublime Text 3 marked as recommended build
#125Earlier quoted context omitted.
Man, the FUD in this thread. Shill much? Is freemium the new EEE? How do you expect the man to make money?
Jetbrains seem to be making quite a lot of money from the IDEA series. Shill, really? I have nothing against Sublime charging money, the only reason I'm not buying it is that it's not a good enough editor (for me!). What I'm saying is that if he opens at least some of Sublime it might help make it a better editor and advance faster with the help of a community. It certainly beats Sublime becoming irrelevant and dying…
Does freemium really work at all for anyone? Gets you new users quickly but then 1 in 10,000 converts. This works for established companies as they can weather the freeloaders with piles of cash from other parts of the business. Or in the case of VC-backed companies, from the money fountain (better not ask Spotify about that though).
I just can't see how a small company depending on a single product would benefit from this model.
Re: Sublime Text 3 marked as recommended build
#126I feel that the comments here are too negative, which ST2/3 does not deserve. ST is still a supreme editor and using/paying for ST is not a bad thing. Wasn't it ST which introduced the cool look&feel and features which Atom and VSCode now adopted? I love the ST ctrl+d select (even if it existed before). PLUS: ST still has a super quick loading time which makes it a great addition to emacs/vi in some use cases.
As a quibble, I would say that Visual Studio Code is unique in its own right, and not for any of its code editing features (which is comparatively lacking). It's a simple editor with a killer code insight feature. I have a feeling other editors will have difficulty replicating this feature.
Re: Sublime Text 3 marked as recommended build
#127I've tried Atom and Brackets but 'Nope!'
Re: Sublime Text 3 marked as recommended build
#128Earlier quoted context omitted.
Atom does not handle large files well at all compared to ST. I like Atom, but get very serious hangs with it on large files.
How large are you talking? I had similar issues early on with Atom, but I don't have them anymore (same project). Also, it would only hang for about a second when initially opening the file, later on it would work smoothly.
I haven't tried Atom, but the Hydrogen plugin looks very interesting. How does it react to, say, being asked to do syntax highlight on a 100mb json?
Re: Sublime Text 3 marked as recommended build
#129Earlier quoted context omitted.
I understand you're joking, but this is important. It's $70. I know that's a lot to some people, but if you're selling your time as a developer it's probably quite a lot less than 1/2 a day at your usual rate. For a tool that will save you many days a year (and increase your bottomline as much), that's really cheap. If you were a designer and needed Adobe's tools you'd be paying much every month. If you're using Subl…
We don't know that he's a professional developer. He could be a student (or in a million other situations). I know that when I was 12 years old trying to learn C on my own, spending $70 on an editor would have been unthinkable.
Re: Sublime Text 3 marked as recommended build
#130Earlier quoted context omitted.
Genuine question: What do Atom and Visual Studio Code offer that Sublime Text doesn't? I have tried both within the last year and wasn't able to find any significant advantages (except for VS Code's excellent TypeScript experience), but they both ran slower and used more memory. Perhaps I should have used Nuclide? (Not asking about Webstorm because I've used the IntelliJ family of IDEs and understand their advantages…
As a ST3 user, both Atom and VSC have superior git integration built in, no plugins needed. That's really the only/main thing I miss.