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Sublime Text 3 marked as recommended build

sublimetext.com

31–40 of 135 posts

Re: Sublime Text 3 marked as recommended build

#31
post #6

Is sublimetext as hackable(extensible) as emacs or atom?

Atom? Maybe. Emacs? Nope.

Well, in Atom you can replace any of the javascript Atom comes with with your own customizations, same in Emacs with elisp, where does the difference lie? (I'm a emacs/evil user).

Re: Sublime Text 3 marked as recommended build

#33

I think ST3 really missed the boat. I used to love using Sublime Text 2 (occasionally I still do because it is fast), but I moved on when development stagnated and Jon seemingly disappeared off of the face of the planet, stopped responding to support requests and the like. There is no disputing ST is a great editor, but it has fallen behind in the face of Atom, Webstorm and Visual Studio Code (two of which are free).

Genuine question: What do Atom and Visual Studio Code offer that Sublime Text doesn't? I have tried both within the last year and wasn't able to find any significant advantages (except for VS Code's excellent TypeScript experience), but they both ran slower and used more memory. Perhaps I should have used Nuclide? (Not asking about Webstorm because I've used the IntelliJ family of IDEs and understand their advantages…

As a ST3 user, both Atom and VSC have superior git integration built in, no plugins needed.

That's really the only/main thing I miss.

Re: Sublime Text 3 marked as recommended build

#34

I think ST3 really missed the boat. I used to love using Sublime Text 2 (occasionally I still do because it is fast), but I moved on when development stagnated and Jon seemingly disappeared off of the face of the planet, stopped responding to support requests and the like. There is no disputing ST is a great editor, but it has fallen behind in the face of Atom, Webstorm and Visual Studio Code (two of which are free).

Genuine question: What do Atom and Visual Studio Code offer that Sublime Text doesn't? I have tried both within the last year and wasn't able to find any significant advantages (except for VS Code's excellent TypeScript experience), but they both ran slower and used more memory. Perhaps I should have used Nuclide? (Not asking about Webstorm because I've used the IntelliJ family of IDEs and understand their advantages…

A better 'bus factor'.

It would greatly suprise me if either Atom of VSCode shut up tomorrow. They couldn't entirely shut up, as they are both entirely open source projects.

The Sublime Text website could just close tomorrow if one person got badly hurt / lost interest, and then the executable could not work on Mac OS X 10.11.6 for some reason, and it is done.

I've had too many pieces of software go that way to get another one which is so fundamentally important to me (text editor).

Re: Sublime Text 3 marked as recommended build

#35

I think ST3 really missed the boat. I used to love using Sublime Text 2 (occasionally I still do because it is fast), but I moved on when development stagnated and Jon seemingly disappeared off of the face of the planet, stopped responding to support requests and the like. There is no disputing ST is a great editor, but it has fallen behind in the face of Atom, Webstorm and Visual Studio Code (two of which are free).

Atom does not handle large files well at all compared to ST. I like Atom, but get very serious hangs with it on large files.

Re: Sublime Text 3 marked as recommended build

#36

I think ST3 really missed the boat. I used to love using Sublime Text 2 (occasionally I still do because it is fast), but I moved on when development stagnated and Jon seemingly disappeared off of the face of the planet, stopped responding to support requests and the like. There is no disputing ST is a great editor, but it has fallen behind in the face of Atom, Webstorm and Visual Studio Code (two of which are free).

Genuine question: What do Atom and Visual Studio Code offer that Sublime Text doesn't? I have tried both within the last year and wasn't able to find any significant advantages (except for VS Code's excellent TypeScript experience), but they both ran slower and used more memory. Perhaps I should have used Nuclide? (Not asking about Webstorm because I've used the IntelliJ family of IDEs and understand their advantages…

They are free and development is much more active. Community is also getting stronger, as they are both open source. This means that plugins are always up to date.

I love Sublime but there is also a https://en.wikipedia.org/wiki/Bus_factor

Also if you have tried Atom at some point, try it again, they made it much better and faster. Only thing I miss is how incredibly fast Sublime Text is.

Re: Sublime Text 3 marked as recommended build

#38
post #19
post #3

No, still beta "Sublime Text 3 is currently in beta. The latest build is 3114."

Just searched for the word "beta" in home page and got 0 results... where does the quoted sentence come from?

It's the first sentence at https://www.sublimetext.com/3

Re: Sublime Text 3 marked as recommended build

#39

I think ST3 really missed the boat. I used to love using Sublime Text 2 (occasionally I still do because it is fast), but I moved on when development stagnated and Jon seemingly disappeared off of the face of the planet, stopped responding to support requests and the like. There is no disputing ST is a great editor, but it has fallen behind in the face of Atom, Webstorm and Visual Studio Code (two of which are free).

Genuine question: What do Atom and Visual Studio Code offer that Sublime Text doesn't? I have tried both within the last year and wasn't able to find any significant advantages (except for VS Code's excellent TypeScript experience), but they both ran slower and used more memory. Perhaps I should have used Nuclide? (Not asking about Webstorm because I've used the IntelliJ family of IDEs and understand their advantages…

I use Atom over Sublime Text solely for the Hydrogen plugin (https://github.com/nteract/hydrogen).

That plugins are written in javascript (larger developer base) and allows more customization of Atom (more open plugin api) also yields more niche plugins.

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