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Sublime Text 3 marked as recommended build

sublimetext.com

21–30 of 135 posts

Re: Sublime Text 3 marked as recommended build

#21
post #13
post #7

Now if only I could afford it :D

I understand you're joking, but this is important. It's $70. I know that's a lot to some people, but if you're selling your time as a developer it's probably quite a lot less than 1/2 a day at your usual rate. For a tool that will save you many days a year (and increase your bottomline as much), that's really cheap. If you were a designer and needed Adobe's tools you'd be paying much every month. If you're using Subl…

I bought v3 a long ago, the price was ~30$, a good investment :-)

Re: Sublime Text 3 marked as recommended build

#22
I think ST3 really missed the boat. I used to love using Sublime Text 2 (occasionally I still do because it is fast), but I moved on when development stagnated and Jon seemingly disappeared off of the face of the planet, stopped responding to support requests and the like. There is no disputing ST is a great editor, but it has fallen behind in the face of Atom, Webstorm and Visual Studio Code (two of which are free).

Re: Sublime Text 3 marked as recommended build

#23
post #13
post #7

Now if only I could afford it :D

I understand you're joking, but this is important. It's $70. I know that's a lot to some people, but if you're selling your time as a developer it's probably quite a lot less than 1/2 a day at your usual rate. For a tool that will save you many days a year (and increase your bottomline as much), that's really cheap. If you were a designer and needed Adobe's tools you'd be paying much every month. If you're using Subl…

Atom is free, only slightly slower(on OS X at least) and has a more integrated ecosystem.

VIM is free and basically magic, Emacs etc.

Re: Sublime Text 3 marked as recommended build

#24
I think it's fair enough to say that people should be using beta/dev builds, I've been using Sublime 3 for years (before switching to Atom a year ago) and there were just a handful of broken builds.

That said, as much as I like the quality of the app, I wouldn't hold my breath for version 4.

Re: Sublime Text 3 marked as recommended build

#25
post #13
post #7

Now if only I could afford it :D

I understand you're joking, but this is important. It's $70. I know that's a lot to some people, but if you're selling your time as a developer it's probably quite a lot less than 1/2 a day at your usual rate. For a tool that will save you many days a year (and increase your bottomline as much), that's really cheap. If you were a designer and needed Adobe's tools you'd be paying much every month. If you're using Subl…

While I agree with your general point, not everyone lives in places where 70 USD is 'only' half a day's salary.

I think some software products could sell more with regional pricing, if someone could crack reliable non-intrusive verification.

Re: Sublime Text 3 marked as recommended build

#26

Earlier quoted context omitted.

And this is important because existing Sublime Text licenses are only valid for the beta. When 3 exits beta then everyone will have to buy the upgrade.

Not true. They have been selling Sublime Text 3 licenses for a while. "A license is valid for Sublime Text 3, and includes all point updates, as well as access to prior versions (e.g., Sublime Text 2). Future major versions, such as Sublime Text 4, will be a paid upgrade."

That's interesting, when did it change? There's no upgrade pricing available (yet?) and my ST2 licence still works.

Re: Sublime Text 3 marked as recommended build

#27
It´s featured on the front page and it´s the same build number but the download page /3 which is generally an indication that Sublime 3 is the active current version still calls Sublime Text 3 a beta. Slightly confused now, /2 which is the page for Sublime Text 2 says: Sublime Text 3 is currently in beta, and contains many improvements over Sublime Text 2. and links to Sublime Text 3. This seems confusing but My guess is it´s still in beta as per the information but perhaps deemed stable enough that you can use it. I will probably wait until a news post have been made declaring Sublime Text 3 as 1.0 release. While I continue to use a mixture of Sublime Text and Atom.

Re: Sublime Text 3 marked as recommended build

#28
post #27

It´s featured on the front page and it´s the same build number but the download page /3 which is generally an indication that Sublime 3 is the active current version still calls Sublime Text 3 a beta. Slightly confused now, /2 which is the page for Sublime Text 2 says: Sublime Text 3 is currently in beta, and contains many improvements over Sublime Text 2. and links to Sublime Text 3. This seems confusing but My gues…

[deleted]

Re: Sublime Text 3 marked as recommended build

#29

I think ST3 really missed the boat. I used to love using Sublime Text 2 (occasionally I still do because it is fast), but I moved on when development stagnated and Jon seemingly disappeared off of the face of the planet, stopped responding to support requests and the like. There is no disputing ST is a great editor, but it has fallen behind in the face of Atom, Webstorm and Visual Studio Code (two of which are free).

VS Code is great, Atom too but I wish it was less buggy. Regarding ST, I used to feel the same but lately I have seen more releases and it seems that development is now moving again. Also, I'm really struggling to find any aspect where ST "lags behind", I pretty much seem to get all the same goodies that I get in Atom and VS Code.

Re: Sublime Text 3 marked as recommended build

#30

I think ST3 really missed the boat. I used to love using Sublime Text 2 (occasionally I still do because it is fast), but I moved on when development stagnated and Jon seemingly disappeared off of the face of the planet, stopped responding to support requests and the like. There is no disputing ST is a great editor, but it has fallen behind in the face of Atom, Webstorm and Visual Studio Code (two of which are free).

Genuine question:

What do Atom and Visual Studio Code offer that Sublime Text doesn't?

I have tried both within the last year and wasn't able to find any significant advantages (except for VS Code's excellent TypeScript experience), but they both ran slower and used more memory. Perhaps I should have used Nuclide?

(Not asking about Webstorm because I've used the IntelliJ family of IDEs and understand their advantages)

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