Creating Objective-C and C++ Packages Using Swift Package Manager
1–8 of 8 posts
Re: Creating Objective-C and C++ Packages Using Swift Package Manager
#2Can the package contains no swift code? Then I can retrofit it as my C++ package manager.
Re: Creating Objective-C and C++ Packages Using Swift Package Manager
#3Can the package contains no swift code? Then I can retrofit it as my C++ package manager.
How about python? conan.io
Re: Creating Objective-C and C++ Packages Using Swift Package Manager
#4Can the package contains no swift code? Then I can retrofit it as my C++ package manager.
Yeah, you can use it for just c, c++ or objective-c too
Re: Creating Objective-C and C++ Packages Using Swift Package Manager
#5Can the package contains no swift code? Then I can retrofit it as my C++ package manager.
I think it'd need at very minimum the Swift code in the Package.swift file, but that's probably it.
Re: Creating Objective-C and C++ Packages Using Swift Package Manager
#6Can the package contains no swift code? Then I can retrofit it as my C++ package manager.
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Re: Creating Objective-C and C++ Packages Using Swift Package Manager
#7Substack did a similar thing with NPM, but for C.
Re: Creating Objective-C and C++ Packages Using Swift Package Manager
#8I'm curious about how this can integrate with other build systems like CMake, ninja and GYP. Also, I wonder if this could be the groundwork for a clang (obj-c, c++) build system