Maybe all the trivial/obvious/easy ones have but certainly not all the interesting ones.
Ask HN: Has all interesting desktop software already been written?
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Re: Ask HN: Has all interesting desktop software already been written?
#12Re: Ask HN: Has all interesting desktop software already been written?
#13Re: Ask HN: Has all interesting desktop software already been written?
#14What are the design and creation tools for augmented reality? Or chatbots or whatever. There will be new niches created, and new ways of doing old tasks discovered.
Re: Ask HN: Has all interesting desktop software already been written?
#15I am doing just that. A hugely ambitious project, with a very wide potential user base, but I have lost all hope in finding funding at a reasonable rate. I am consulting during the day to pay for what I need, and working on the product at night.
Re: Ask HN: Has all interesting desktop software already been written?
#16There are no good fieldguides to plants/trees/fungi for either desktop or mobile. (I think I've purchased every single one for iOS.)
Re: Ask HN: Has all interesting desktop software already been written?
#17This is a bit like asking "Have all good books already been written?" Maybe all the trivial/obvious/easy ones have but certainly not all the interesting ones.
Re: Ask HN: Has all interesting desktop software already been written?
#18Then years ago there almost certainly where more than two options for most of these categories, at least for windows and Mac. But that doesn't mean that there isn't a market for competitors if they can offer something new.
Sketch seems like a perfect example: there already were tons of design packages before, but they found a niche that wasn't covered well and made a product fitting it perfectly. Despite Photoshop being the "king" of image editing software for over a decade there still are commercial competitors around. Despite google maps & co there still are desktop mapping packages targeting private users, not to mention commercial users. They probably are not the most profitable software products, but they are around for years and get updated, so their makers think it is worthwhile.
A common thread seems to be that these are professional or enthusiast tools, where user stickiness is higher, and that they either have unique features that are unlikely to be replicated elsewhere or that they offer a cheaper alternative to established professional tools. Also harder to be replaced by mobile or web options.
Regional markets can be another thing, where global companies often only offer sub-par or way to expensive options.
The biggest issue I see for "studios" is having to find good niches repeatedly to maintain headcount, because maintenance on a product often needs less developers than getting it off the ground, and in many markets you can't sell a new version every year.