8 mentions of Last of Us shows how influential some of the mechanics in that game were for future games - this is obviously especially the case for Naughty Dog themselves, but there were so many innovative takes on that genre in Last of Us that I'm sure many other dev studios have been impacted by the ideas and near flawless execution. Haven't played Uncharted 4, but Last of Us is a masterpiece.
> but Last of Us is a masterpiece Really? I bought and played that game on the PS3 and thought it was pretty good and that's about it. I didn't think any part of it was especially novel.
A Brain Dump of What I Worked on for Uncharted 4
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Re: A Brain Dump of What I Worked on for Uncharted 4
#128 mentions of Last of Us shows how influential some of the mechanics in that game were for future games - this is obviously especially the case for Naughty Dog themselves, but there were so many innovative takes on that genre in Last of Us that I'm sure many other dev studios have been impacted by the ideas and near flawless execution. Haven't played Uncharted 4, but Last of Us is a masterpiece.
> but Last of Us is a masterpiece Really? I bought and played that game on the PS3 and thought it was pretty good and that's about it. I didn't think any part of it was especially novel.
I still remember my room mates watching me play from the other room like it was a TV show they were invested in. One of my favourite all time games.
Re: A Brain Dump of What I Worked on for Uncharted 4
#138 mentions of Last of Us shows how influential some of the mechanics in that game were for future games - this is obviously especially the case for Naughty Dog themselves, but there were so many innovative takes on that genre in Last of Us that I'm sure many other dev studios have been impacted by the ideas and near flawless execution. Haven't played Uncharted 4, but Last of Us is a masterpiece.
The impressive bits were IMHO the setting and the story.
Re: A Brain Dump of What I Worked on for Uncharted 4
#148 mentions of Last of Us shows how influential some of the mechanics in that game were for future games - this is obviously especially the case for Naughty Dog themselves, but there were so many innovative takes on that genre in Last of Us that I'm sure many other dev studios have been impacted by the ideas and near flawless execution. Haven't played Uncharted 4, but Last of Us is a masterpiece.
> but Last of Us is a masterpiece Really? I bought and played that game on the PS3 and thought it was pretty good and that's about it. I didn't think any part of it was especially novel.
Also I felt it was the pinnacle of Naughty Dog storytelling, driven by the lessons they had learned in the excellent Uncharted series. The fact they were able to create a game in which nearly the entire time is spent side-by-side with an AI-driven character you start to really care about was quite an accomplishment.
One more thing that sticks out for me is that I'd say Last of Us has the most gripping prologue / first ten minutes I have ever seen in a video game, and that that narrative is held quite taut throughout the game.
The game has an average rating of 95 on Metacritic, so I realize this is the mainstream take on it, but I still think the hype is justified in this case.
Re: A Brain Dump of What I Worked on for Uncharted 4
#15Re: A Brain Dump of What I Worked on for Uncharted 4
#16https://www.reddit.com/r/gamedev/comments/4itbxq/a_brain_dum...
Interesting tidbit: ActionScript was his first language and he still uses it to prototype tools.
Re: A Brain Dump of What I Worked on for Uncharted 4
#17Is it still commonplace for them to get a percentage of sales as a bonus? I know someone who worked on Tomb Raider 2, 3 and 4. he's not poor.
Don't go into game development looking for a good wage, industry usually pays 60-70% what you see for equivalent SE jobs.
Re: A Brain Dump of What I Worked on for Uncharted 4
#18I love the way this article is written. Sometimes these types of articles go deep into personality and politics and you really get that anywhere you go. Here you get a peek into the nitty gritty while keeping it at a layman level. Plus, it gives you a chance to imagine how you might solve the problems he faced.
This looks like a CV to me that he can use in the future whenever he applies for a job/promotion
Re: A Brain Dump of What I Worked on for Uncharted 4
#19I don't play games but have always been into 3D graphics and Visual Computing. Interesting read and watching the gameplay trailer afterwards was fun and very impressive: https://www.youtube.com/watch?v=sB0xy74Zrj8