Currently, the tide seems to be changing to towards static typing (and stronger typing). Swift, rust, go, scala, etc. Already statically typed languages seem to be borrowing ideas from their stronger typed brethren. C++ gaining concepts (similar to typeclasses from haskell), Java encouraging the use of Optional (similar to Maybe sum types) for nullable values, etc. Many dynamic languages seem to be providing type checking as an option. Clojure, python with PEP 484, various javascript dialects and type system addons, etc.
Tests are important and should supplement a static type system, since there are many classes of bugs a static type system can't prevent. But the benefits of static typing as opposed to TDD for verifying the same thing are obvious to me:
1. Tests are not proofs. Unless a test is exhaustive on the set of inputs accepted, it cannot prove that a piece of code works correctly. Types can prove that certain inputs can never be received by a piece of code, which is a stronger guarantee.
2. Tests are more work. Why write tests to verify assertions that a compiler can prove for me? In practice I find this means that unit tests attempting to verify correct behavior for incorrect inputs have gaps or are imperfect because of lack of time or lack of foresight.
3. Tests are still code. Test assertions can have bugs in the same way that regular code can have bugs. True enough, a type system is also code and can also have bugs, but the code in a type system is more visible and more attended to. In practice, I have found many bugs from flawed test assertions and none from a broken type system (as far as I know).