Earlier quoted context omitted.
"The key thing for me is quality." I wanted to say that I developed Rocket Renegade [1] for iOS. It's an 80s-inspired arcade shooter, with elements reminiscent of Space Invaders, Asteroids, Galaga... and, of course, it contains bosses. I wrote all of the code, and I composed the soundtrack as well. The bitmap graphics were done by game designer Daniel Cook, who released them under a Creative Commons Attribution licen…
Is this a Unity game? I built something similar (way worse I'm sure) based on the Space game tutorial: https://unity3d.com/learn/tutorials/projects/space-shooter-t...
Atari co-founder: mobile games make me want to throw my phone
91–100 of 221 posts
Re: Atari co-founder: mobile games make me want to throw my phone
#92Earlier quoted context omitted.
its like saying your cousin is great at special Olympics, same goes for console FPS/RTS.
Are you claiming a gamer fluent with a traditional controller would always beat (handily) a gamer fluent with a touchscreen?
Just like for classes of games where fast but also precise motions are required, a mouse will beat a controller thumbstick.
Pretty straightforward matters of bandwidth, latency.
Re: Atari co-founder: mobile games make me want to throw my phone
#93Earlier quoted context omitted.
>This is almost a fluff piece to promote a developer Clearly you do not know who is Nolan Bushnell https://en.wikipedia.org/wiki/Nolan_Bushnell Nolan Kay Bushnell (born February 5, 1943) is an American engineer and entrepreneur who founded both Atari, Inc. and the Chuck E. Cheese's Pizza-Time Theaters chain. Bushnell has been inducted into the Video Game Hall of Fame and the Consumer Electronics Association Hall of F…
Clearly you do not know who is Nolan Bushnell I would argue that he knows who Bushnell is better than you do. What you posted in no way invalidates what you quoted from the parent post. Yes, Bushnell started Atari. Since he sold, he's done...golly, I'd have to go look it up because all I remember is a string of forgettable (duh) games that he put his name on because "founder of Atari".
Re: Atari co-founder: mobile games make me want to throw my phone
#94Atari 2600 games are more playable, fun, immersive, and inspirational than any games for IOS and most modern console games. If you have a few pixels to animate and want to build something fun, you think about what makes a game fun.. When you have HD video, textures, etc., you think about implementation details.
The games that remain truly fun to this day (for me) are two-players-at-once games, where the challenge is beating your friend.
Re: Atari co-founder: mobile games make me want to throw my phone
#95But I just can't do it. I hate the touch screen. It is a horrible input device for gaming. It makes every game as frustrating as typing a sms full of auto-corrects. I can't imagine any game I would make would be fun.
Re: Atari co-founder: mobile games make me want to throw my phone
#96Earlier quoted context omitted.
If anybody's looking for a side project, I think there's a curation opportunity here. I'd subscribe to a newsletter focused on great, non-IAP-driven iOS games. It could be weekly or monthly, with a mix of new games and classic gems that maybe aren't so well known. I'd tolerate a fair amount of advertising or sponsored content in the newsletter as long as it was clearly labeled. The key thing for me is quality . I thi…
"The key thing for me is quality." I wanted to say that I developed Rocket Renegade [1] for iOS. It's an 80s-inspired arcade shooter, with elements reminiscent of Space Invaders, Asteroids, Galaga... and, of course, it contains bosses. I wrote all of the code, and I composed the soundtrack as well. The bitmap graphics were done by game designer Daniel Cook, who released them under a Creative Commons Attribution licen…
Re: Atari co-founder: mobile games make me want to throw my phone
#97Earlier quoted context omitted.
>This is almost a fluff piece to promote a developer Clearly you do not know who is Nolan Bushnell https://en.wikipedia.org/wiki/Nolan_Bushnell Nolan Kay Bushnell (born February 5, 1943) is an American engineer and entrepreneur who founded both Atari, Inc. and the Chuck E. Cheese's Pizza-Time Theaters chain. Bushnell has been inducted into the Video Game Hall of Fame and the Consumer Electronics Association Hall of F…
Clearly you do not know who is Nolan Bushnell I would argue that he knows who Bushnell is better than you do. What you posted in no way invalidates what you quoted from the parent post. Yes, Bushnell started Atari. Since he sold, he's done...golly, I'd have to go look it up because all I remember is a string of forgettable (duh) games that he put his name on because "founder of Atari".
Bushnell has started more than twenty companies and is one of the founding fathers of the video game industry.
Okay, sure. How many are still going, and how many didn't completely sink the money of the respective investors?
I get that Bushnell is a smart game guy, but IMO Atari was a lightning strike he's been trying to replicate ever since.
Re: Atari co-founder: mobile games make me want to throw my phone
#98Honestly, the lack of dedicated controls will never allow for mobile gaming to be anything more than a time diversion for most people. A touchscreen just isn't something that's comfortable to use for extended lengths of time, in my opinion at least.
Re: Atari co-founder: mobile games make me want to throw my phone
#99Earlier quoted context omitted.
I really like Ridiculous Fishing. The guy who made Braid has similar talks, comparing mobile games, arcade games and 90s syndicated sitcoms. They only keep you entertained long enough to insert another coin or make it through a commercial break. The good mobile games, like you've mentioned, focus on creating a good engaging game without micro-transactions. They earn less. Games with micro-transactions have like a 70%…
At that point, you don't have fans, you've got addicts.
Re: Atari co-founder: mobile games make me want to throw my phone
#100Earlier quoted context omitted.
"The key thing for me is quality." I wanted to say that I developed Rocket Renegade [1] for iOS. It's an 80s-inspired arcade shooter, with elements reminiscent of Space Invaders, Asteroids, Galaga... and, of course, it contains bosses. I wrote all of the code, and I composed the soundtrack as well. The bitmap graphics were done by game designer Daniel Cook, who released them under a Creative Commons Attribution licen…
iOS only? It looks fun, but I don't have a working iOS device at the moment.