I played Clash Royale for several days and the insistence on payments to progress was really off putting. The gameplay itself was quite addicting so I presume they're trying to avoid players burning out from binging. But the fact you either had to pay money or wait three hours to do anything of value was just too much to bear. The entire game design is genius in how it funneled you toward purchases.
Atari co-founder: mobile games make me want to throw my phone
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Re: Atari co-founder: mobile games make me want to throw my phone
#12Re: Atari co-founder: mobile games make me want to throw my phone
#13Earlier quoted context omitted.
>> rather than just kill time Yeah, that's something I find really odd about most mobile games. They seem designed as a way to basically put the brain into a low energy state or something, rather than actually being interesting. My personal experience of games like Candy Crush is that people play them on the subway or whatever when there's nothing else to do. If they had a book with them they'd read that, if someone…
> If they had a book with them they'd read that You can fit lots of books on a phone!
[1]: http://www.collisiondetection.net/mt/archives/2014/02/_thats...
Re: Atari co-founder: mobile games make me want to throw my phone
#14Letterpress, Spelltower, Hearthstone, Tiny Wings, Ticket to Ride, Strategery, GD Swarm, Ridiculous Fishing, Monument Valley...I could go on and on. These games were all priced probably too low for what they offered in time played.
This is almost a fluff piece to promote a developer coming up with 'something new for mobile'.
Re: Atari co-founder: mobile games make me want to throw my phone
#15If you can get past maybe the top 50 or 100 grossing games there are a lot of really good games out there that aren't looking to leech money from you. I have plenty of games that have been worth every penny I spent with a lot of depth and strategy required in order to master them. Letterpress, Spelltower, Hearthstone, Tiny Wings, Ticket to Ride, Strategery, GD Swarm, Ridiculous Fishing, Monument Valley...I could go o…
Re: Atari co-founder: mobile games make me want to throw my phone
#16Hoplite springs to mind, and some of the ones pushed in the Humble Mobile bundles (some anyway).
Re: Atari co-founder: mobile games make me want to throw my phone
#17If they can get games to be fun again, where you want to play, rather than just kill time, that would be awesome. I still play games on the old 8 and 16 bit consoles, where gameplay always shone. No matter how many times you complete R-Type, you still come back for more.
>> rather than just kill time Yeah, that's something I find really odd about most mobile games. They seem designed as a way to basically put the brain into a low energy state or something, rather than actually being interesting. My personal experience of games like Candy Crush is that people play them on the subway or whatever when there's nothing else to do. If they had a book with them they'd read that, if someone…
It's a remarkably elaborate ruse to disguise the fact that there really is no "game" underneath all the chrome.
Re: Atari co-founder: mobile games make me want to throw my phone
#18If you can get past maybe the top 50 or 100 grossing games there are a lot of really good games out there that aren't looking to leech money from you. I have plenty of games that have been worth every penny I spent with a lot of depth and strategy required in order to master them. Letterpress, Spelltower, Hearthstone, Tiny Wings, Ticket to Ride, Strategery, GD Swarm, Ridiculous Fishing, Monument Valley...I could go o…
How do you discover quality games? I've found the ability to discover apps outside the top 100 to be virtually non-existent with the current app store configuration.
I've mostly discovered them over time by recommendations from people, or from discussion boards or sites that cover games, or even when they get featured by Apple in the app store.
It's amazing that app discovery is so difficult to solve for the big app stores.
Re: Atari co-founder: mobile games make me want to throw my phone
#19Re: Atari co-founder: mobile games make me want to throw my phone
#20Earlier quoted context omitted.
> If they had a book with them they'd read that You can fit lots of books on a phone!
Smartphones are actually a terrific medium for casual reading [1]. [1]: http://www.collisiondetection.net/mt/archives/2014/02/_thats...