"Any achievement in a video game is a fake achievement" This is a great soundbite to build an essay around but ignores two decades of learning, cognitive, and psychological research. There are too many examples to try to pack into a comments, but among the most obvious: - 3D games are have been demonstrated to have positive effects on spatial perception and to allow rehearsal-based training for real-world activities…
As preposterous as it is to create this strawman of the article and rail against that? It's crystal clear that he's not talking about the incidental advances one may obtain from playing video games and that he's not talking about the special niche of 'video games' where the game is an educational instrument. That dismisses your examples and probably your 'on and on'.
Meta-comment: The parent is an example of a critical comment that is upvoted and subsequently hurts the community. It diminishes the chance that people will read and learn from the article. The remark about video games is a relatively minor part of the essay (mostly it was the sbject of the post that inspired this one) and the criticism of only that part probably gives a lot of people the wrong impression about the article. Comments touching only remotely on the article, however insightful, should not be voted to the top. (Please note that this meta-comment does not depend on me disagreeing with (part of) the comment)