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Blizzard shutting down Nostalrius, popular WoW private server

en.nostalrius.org

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Re: Blizzard shutting down Nostalrius, popular WoW private server

#2
> Today is also the day where Nostalrius will start being community-driven in the truest sense of the word, as we will be releasing the source code, and anonymized players data (encrypting personal account data)

This will be interesting. Apparently, there are open source reverse-engineerings of the old WoW code already, but having them release the source code may allow for some interesting applications.

I'd love to play around with that data dump as well.

Re: Blizzard shutting down Nostalrius, popular WoW private server

#3

> Today is also the day where Nostalrius will start being community-driven in the truest sense of the word, as we will be releasing the source code, and anonymized players data (encrypting personal account data) This will be interesting. Apparently, there are open source reverse-engineerings of the old WoW code already, but having them release the source code may allow for some interesting applications. I'd love to p…

There are actually dozens of WoW private server implementations (called cores) on github, for every version of the game. Their patches will be immensely useful to the various vanilla cores to improve their out of the box support, but this is actually the second shutdown server this year that is dumping its full scripting as open source after a server called Sunwell did it for WoW 3.3, and those scripts produced a dramatic increase in quality among other servers at that version very quickly.

Re: Blizzard shutting down Nostalrius, popular WoW private server

#4
I used to be involved with this sort of thing, and it's actually pretty interesting stuff. There are enormous open source projects, operating largely out of public sight, that have recreated the WoW server backend in most of its glory. The lower-level content works quite well these days, though a lot of complex raid scripts are missing or broken.

This one is probably the most popular: https://github.com/TrinityCore/TrinityCore

It's pretty rare for Blizzard to go after these companies in court, but it's happened here and there. Look up "Blizzard Entertainment, Inc. v. Alyson Reeves" if you're curious what such a lawsuit looks like! Every patch since Lich King, though, has attacked these reverse engineers on the technical front by adding layers upon layers of obfuscation to the protocol. That's had some effect, and many private servers have stuck with the old Burning Crusade or Lich King releases.

Re: Blizzard shutting down Nostalrius, popular WoW private server

#5
post #4

I used to be involved with this sort of thing, and it's actually pretty interesting stuff. There are enormous open source projects, operating largely out of public sight, that have recreated the WoW server backend in most of its glory. The lower-level content works quite well these days, though a lot of complex raid scripts are missing or broken. This one is probably the most popular: https://github.com/TrinityCore/T…

There's also a cool community around reversing the battle.net protocol(s).

Re: Blizzard shutting down Nostalrius, popular WoW private server

#7
post #4

I used to be involved with this sort of thing, and it's actually pretty interesting stuff. There are enormous open source projects, operating largely out of public sight, that have recreated the WoW server backend in most of its glory. The lower-level content works quite well these days, though a lot of complex raid scripts are missing or broken. This one is probably the most popular: https://github.com/TrinityCore/T…

One could argue that the Lich King was the last "good" patch for WoW. What I've never understood though was there is clearly some residual demand for "down rev" versions of the game where the mechanics favored a more engaged play style, why not facilitate it? How much does it really cost to run a single realm at the Vanilla, TBC, and LK levels? So many new players where their first experience with Onxyia was soloing her with a Paladin. Just not the same as 40 people trying to bring her down without falling to the whelp adds.

Sure I don't think you could get $15/month for it but certainly $5/month or $10 a month. And they already let you "play for free up to level 20" why not just let you play for free on a vanilla server up to level 60?

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