I've been thinking along the lines of the thoughts he presents at the end of the presentation. Once data collection becomes easy, more people will live a reflective life and make better choices. We will also see less hypocrisy as the illusion of their perceived self, how they see themselves, is contrasted by their real behavior. A trivial example would be, X is my favorite food and Y is my favorite band. Well accordi…
Jesse Schell’s mindblowing talk on the future of games
11–20 of 34 posts
Re: Jesse Schell’s mindblowing talk on the future of games
#12This is not the future, it is the present.
Re: Jesse Schell’s mindblowing talk on the future of games
#13Re: Jesse Schell’s mindblowing talk on the future of games
#14Re: Jesse Schell’s mindblowing talk on the future of games
#15The talk is the excellent, the video is terrible and does not show the slides at all. You can view the slides here: http://www.slideshare.net/jesseschell/beyond-facebook
Re: Jesse Schell’s mindblowing talk on the future of games
#16Sounds like a pretty dark future to me.
His plan for a better future is mindlessly optimistic: everybody is observed -> everybody behaves better. Apart from being bad in and of itself, it is actually pretty unlikely to come about in any way like he described (if you think about it), and it is fairly insidious to place it on an equal footing, rhetorically with all the other outcomes.
The reality is that people are having their own psychology increasingly 'gamed' by corporations and this is not a good thing. I predict that the ready supply of instant gratification will be as or more harmful than fast food and the obesity epidemic. One day we may find an easy way to overcome or sidestep our unwanted proclivities (assuming we're still in charge of ourselves enough to make this happen) and that will be a different story, albeit possibly an extremely dull one.
Somewhat ironic as he's just giving the viewer 'what they want' - a positive message.
The swiss army kitchen knife cracked me up, however!
Re: Jesse Schell’s mindblowing talk on the future of games
#17You know, I've been playing the game he's describing since I was born. Is called REAL LIFE and its point system uses money. Spend on upgrades (education) get new powers and eventually earn more. Spend in shops, get new toys. Etc. This is not the future, it is the present.
Re: Jesse Schell’s mindblowing talk on the future of games
#18If you decide to watch this and during the last few minutes decide it's a bit over the top and want to stop I suggest you hold on until the last 30 seconds. I almost gave up before then but I'm glad I finished.
On one hand, you have the grim, over-commercialized future where you're being watched and tracked all the time and everything you do is only to accumulate soulless omnipoints that mean any number of things that don't necessarily improve your quality of life. HOWEVER, there's a potential for positive behavior modification through ubiquitous tracking.
On the other hand, we have a wild and fanciful future where you never have to read a bad book because everything you've read and watched has been tracked, logged, and analyzed by incredibly accurate recommendation engines. Everything I encounter is tailor-made to maximize my enjoyment specifically - and all for the small price of embedded ads. HOWEVER, I can no longer finish playing a game and trade it for my friend's finished game because, unless I register the game, I can't earn points. And, of course, my friend registered it because, without earning points, why bother playing the game?
Bottom line is it's a brave new world and we can't really tell where it's going to end up. It may be oppressive and commercial, it may be a utopian, pleasure-maximized dreamworld. But it will be based on the millions of decisions made along the way - so just try and be mindful of the consequences, I guess.
Re: Jesse Schell’s mindblowing talk on the future of games
#19You know, I've been playing the game he's describing since I was born. Is called REAL LIFE and its point system uses money. Spend on upgrades (education) get new powers and eventually earn more. Spend in shops, get new toys. Etc. This is not the future, it is the present.
Re: Jesse Schell’s mindblowing talk on the future of games
#20Reminds me vaguely of Mitch Hedberg. Anyone else get that?