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iOS Dev Tools

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21–30 of 37 posts

Re: iOS Dev Tools

#22

More Favorites: - iOS Cookies ( http://www.ioscookies.com/ ) - iOS Goodies ( http://ios-goodies.com/ ) - NSHipster ( http://nshipster.com/ ) - Cocoa With Love ( http://www.cocoawithlove.com/ )

Cool, the cocoawithlove blog is active again

Re: iOS Dev Tools

#27

I'll add a few of my favourites: - iOS Dev Weekly ( https://iosdevweekly.com/ ) - Little Bites of Cocoa ( https://littlebitesofcocoa.com/ ) - objc ( https://www.objc.io/ ) - NSHipster ( http://nshipster.com/ ) - NSBlog / Friday Q&A from Mike Ash ( https://www.mikeash.com/pyblog/ ) - This Week in Swift ( https://swiftnews.curated.co/ ) - Erica Sadun ( http://ericasadun.com/ ) - Quality Coding ( http://qualitycoding.or…

objc.io and nshipster were my two favorite iOS dev blogs. It's a bummer there haven't been new posts for a while. They still have years worth of really high quality content though Edit: Another blog worth following is the Swift Blog ( https://swift.org/blog/ ) and the old Swift Blog ( https://developer.apple.com/swift/blog/ ) by Apple/Swift engineers

The author of NSHipster works for Apple now and typically, Apple employees don't blog about work - possibly a policy?

Re: iOS Dev Tools

#28
post #10

BTW, what is the best Git GUI on Mac? I don't care about price. I have always used the command line, but many operations would be faster with a mouse.

GitX is my favorite, despite being quite buggy, because the others I've seen are all way too complicated.

I really just want visual log and visual add -p and GitX nails that.

Re: iOS Dev Tools

#29
post #10

BTW, what is the best Git GUI on Mac? I don't care about price. I have always used the command line, but many operations would be faster with a mouse.

not mac specific, but magit[1] is just extremely useful and fast/easy to use. Some times even if I'm not using emacs to code, I just open it to commit/work on git.

[1]: https://magit.vc/

Re: iOS Dev Tools

#30

I was surprised to see the mention of Rollout which I hadn't heard of which claims to allow you to push hot fixes to native iOS apps. Although I've been out of the iOS game for a while, I recalled this being against Apple's ToS. Apparently this is is still true to some degree, but they have an interesting blog post about how they can work around these restrictions. https://blog.rollout.io/2016/01/updating-apps-withou…

TLDR; it's because they're not pushing new features but rather bug fixing through the proper channels (Webkit framework or JavascriptCore).
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