"Syntax highlighting" is often a misnomer. More often than not, it's actually "lexis highlighting" (though there
are some
actual syntax highlighters, they're few and far between in my experience).
Take Vim or jEdit for instance (among the vast majority of others). When you want to make a color scheme, you do it by assigning colors to linguistic elements like "string literal", "character literal", "numeric literal", "boolean literal", "identifier", "comment", "keyword", etc. These elements are the sort of thing a lexical analyzer produces: a token type (in practice, lexers typically identify the associated lexeme as well). This is no coincidence, as most text editors with "syntax" highlighting use regular expressions to categorize and colorize the text. If you've studied any automata theory, programming language theory, and/or compiler construction, then you know that regular expressions are equal in power to finite automata and are therefore incapable of analyzing any syntax beyond the lexical for a great majority of programming languages. In fact, without a grammar of some sort beyond regular expressions, the "syntax" highlighting engine is provably incapable of actually understanding syntax.
I've heard that Scintilla's highlighter is fed parsing expression grammars to describe the syntaces of various languages (using Lua LPeg). Now that's a syntax highlighter -- but (perhaps unfortunately) it's the exception, not the rule.
So that's why you don't (often) see trees in your "syntax" highlighting, but instead see a string of tokens.
catnaroek is correct: source code as stored in text files is merely a linear string of characters. That is not syntax, per se; it's the parser's job to determine the (ostensibly tree-like) syntactical structure according to a collection of syntactic rules. The first result of parsing is the concrete syntax tree (also called a parse tree) deduced from the source text. This can be, and usually is, transformed into an abstract syntax tree (AST)[1] prior to semantic analysis. This is the case for every language; it's only so apparent in the Lisps because they belong to the tiny set of languages that explicitly specify their AST[2] -- for most languages, each translator has its own, possibly unique notion of abstract syntax for the source language.
So, back to your original question: what kinds of syntax exist beside "surface" syntax? Abstract syntax is one kind. You can think of the notion of compilers' internal representation (IR) as another kind, too.
[1]: Even in parsers that produce the AST directly, the concrete syntax tree is still constructed, but it's implicit in the process's state rather than explicit in a data structure.
[2]: See, for example, "The Revised^n Report on the Algorithmic Language Scheme" (RnRS). It specifies not only the concrete syntax (called the external representation in the Report), but, to the extent to which it's reasonable to do so, it specifies the abstract syntax as well (the internal representation per the Report, or even just data in some cases). It's this specification of the abstract syntax that enables the syntactic macros for which the Lisps are so renowned -- syntactic macros are essentially an API for manipulating the AST at compile-time.