I always think about the people developing such groundbreaking technology, sweating for years to craft something revolutionary, putting everything you got into a product, just to get some guy from the Wall Street Journal declare that it's not ready for mainstream. A guy that knows nothing of the challenges, the hurdles and quite frankly, nothing of the actual success the produt will actually have. But just because Wa…
Oculus Rift Review: VR’s Rising Star Isn’t Ready for the Mainstream
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Re: Oculus Rift Review: VR’s Rising Star Isn’t Ready for the Mainstream
#12The review read like he was expecting it to be the iphone version of VR. Complaints about using an expensive computer, the cord, having to use muscle memory, etc. come off like the type of person who wouldn't be interested in the Oculus in the first place. While I agree that it looks clunky, really it's the performance that most would-be buyers are interested in.
Re: Oculus Rift Review: VR’s Rising Star Isn’t Ready for the Mainstream
#13I already got the sense that the author really hadn't done much research before writing the piece, but that statement is very telling. The key benefits of a rift over a gear vr are in it's motion capture, the processing power made available to it by the attached computer and not being time restricted by limited battery life, and I would expect a critic to know that.
As it stands I respect the dudes view, and it'll be one shared by a lot of non-gamers, but this is basically a lets-play, not a critical review.
Re: Oculus Rift Review: VR’s Rising Star Isn’t Ready for the Mainstream
#14This sentence is pretty emblematic of the product the author of this article was expecting vs the Rift that Oculus pitched in their kickstarter video.
Re: Oculus Rift Review: VR’s Rising Star Isn’t Ready for the Mainstream
#15How does it work with glasses? The original DK1 had an awkward set of lenses that you had to place inside the headset.
Re: Oculus Rift Review: VR’s Rising Star Isn’t Ready for the Mainstream
#16Re: Oculus Rift Review: VR’s Rising Star Isn’t Ready for the Mainstream
#17I always think about the people developing such groundbreaking technology, sweating for years to craft something revolutionary, putting everything you got into a product, just to get some guy from the Wall Street Journal declare that it's not ready for mainstream. A guy that knows nothing of the challenges, the hurdles and quite frankly, nothing of the actual success the produt will actually have. But just because Wa…
Re: Oculus Rift Review: VR’s Rising Star Isn’t Ready for the Mainstream
#18>There’s already another VR rig that doesn’t have a tether—and it costs a fraction of the Rift. Samsung’s $100 Gear VR, made in partnership with Oculus, is powered by a smartphone that you physically insert in front of two lenses. The extra costs of the Rift (monetary and otherwise) would be justified if its image quality were dramatically better than the Gear’s, but it isn’t. I already got the sense that the author…
Re: Oculus Rift Review: VR’s Rising Star Isn’t Ready for the Mainstream
#19>There’s already another VR rig that doesn’t have a tether—and it costs a fraction of the Rift. Samsung’s $100 Gear VR, made in partnership with Oculus, is powered by a smartphone that you physically insert in front of two lenses. The extra costs of the Rift (monetary and otherwise) would be justified if its image quality were dramatically better than the Gear’s, but it isn’t. I already got the sense that the author…
Re: Oculus Rift Review: VR’s Rising Star Isn’t Ready for the Mainstream
#20Was anyone expecting it to be really ready for mainstream use?
http://blogs.wsj.com/digits/2016/03/28/oculus-rift-is-built-...
It, too, is negative.