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Microsoft demos 'holoportation' 3D presence tech with HoloLens

research.microsoft.com

11–20 of 117 posts

Re: Microsoft demos 'holoportation' 3D presence tech with HoloLens

#11
post #4

I don't understand why they need to pretend to support features they haven't developed. It makes something that is obviously advanced feel cheaper and fake in some way. The daughter is obviously a recording, but they call it "live", say she can't hear him, then he gives her audio queues. Who is editing this and what are they thinking?

He says "you can only hear me but you can't see me" (since she isn't wearing a hololens). I think it is actually happening live between him and her.

Re: Microsoft demos 'holoportation' 3D presence tech with HoloLens

#13
post #2

I was waiting for this, knew it was only a matter of time before Microsoft came out with something like this since it's right in their field of office products. Hopefully this is the catalyst needed to create better work/life balance and lower the barrier for remote work and make it just as productive as being present in the office.

[deleted]

Re: Microsoft demos 'holoportation' 3D presence tech with HoloLens

#14
post #11
post #4

I don't understand why they need to pretend to support features they haven't developed. It makes something that is obviously advanced feel cheaper and fake in some way. The daughter is obviously a recording, but they call it "live", say she can't hear him, then he gives her audio queues. Who is editing this and what are they thinking?

He says "you can only hear me but you can't see me" (since she isn't wearing a hololens). I think it is actually happening live between him and her.

Yup and you hear an echo of his voice (presumably because she's in an adjoining room). That wasn't pre-recorded.

Re: Microsoft demos 'holoportation' 3D presence tech with HoloLens

#15
If you look at the tv that's in the room, it looks like it's actually showing the real live 3d reconstruction with what I'd guess is a 500-1000ms latency.

So the main video that is in sync (when the guy has it's own holograph in superposition) was certainly edited afterwards..

Re: Microsoft demos 'holoportation' 3D presence tech with HoloLens

#16
So, an idea:

How much work would it take to segregate just the augmented reality displays as a pair of glasses that a user can wear while receiving the display data wirelessly? I say this because once you can do that, you can have (for instance) an executive conference room setup with a number of identical conference rooms scattered around the world, each with a server performing the hololens rendering logic and rendering across _n_ glasses per room. No bulky hololens computers-on-head and an eerily realistic recreation of one conference room with all participants in-room.

I don't know the exact patents Microsoft filed on the display technology they have for the visors, but I suspect it's not yet easy enough to compress them into anything close to Google Glass yet (you'd need larger glass in any case), but one can hope.

Re: Microsoft demos 'holoportation' 3D presence tech with HoloLens

#17

Nice "demo"... Microsoft lately seems to be really good at being a "proof of concept developer." Which is cool and all that, but then people wait and forget why it was so cool. As a comparison, Apple holds back their tech till it is polished and ready for market, so people are excited and start literally lining up to get whatever it is... And when they get it for the most part they aren’t disappointed, because it is…

This is a demo from Microsoft Research, which does research into new areas, not a product group.

Re: Microsoft demos 'holoportation' 3D presence tech with HoloLens

#18
post #7
post #5

Pretty cool, but my first thought is: how authentic will communication be when "holoporting" to each other if you both have those big hololens mounted on your head? It will be hard to pick up on each other's facial expressions and impossible to look into each other's eyes.

In a generation or two they'll do facial tracking. I imagine you'll get a full 3D model made of you, and it'll pick up the facial movements and transpose them onto your avatar

Yea, perhaps. Like in the recent "face2face: realtime face capture and re-enactment video"[1]. and your reference to "your avatar" reminds me of the scene from the matrix where Morpheus describes "residual self-image"[2]

[1] https://www.youtube.com/watch?v=ohmajJTcpNk

[2] https://youtu.be/AGZiLMGdCE0?t=26

Re: Microsoft demos 'holoportation' 3D presence tech with HoloLens

#19
I realize that I'll probably never get something like this, but dang, that was cool.There seemed to be a distinct quality difference in the realtime created models, and the prerecorded models. The realtime ones had issues, where as the prerecorded ones (like the girl with the dog) were smooth and nice. I definitely think that if this goes mainstream, higher quality models will be generated in most cases and only use real time stuff if there isn't one available.
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