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An 'alt+space' launcher for Windows, built with Electron

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Re: An 'alt+space' launcher for Windows, built with Electron

#51
post #40

i really love these launcher apps. this one sort of illustrates the problem with developing windows apps: - you either learn complicated c++ and windows api and have to write your own rendering framework for custom components - or use C# and xaml and get terrible performance with systems with no gpu acceleration - or use VB for terrible performance and CPU usage - or use javascript and node for huge memory usage and…

Uh, where did you get the VB for terrible performance and CPU usage? There's nothing inherent to the language that makes it less efficient than C# or anything else running on the CLR.

my personal experience with vb6 vs c++ apps.....

was pre-CLR though.

Re: An 'alt+space' launcher for Windows, built with Electron

#53
post #7

This is cute as a proof of concept, but it needs severe performance improvements if it's intended to replace Launchy. Launchy sits there with 30mb ram used and no cpu used when not in use. This launcher sits there with 170mb ram used, and 1% of a core in constant use.

Launchy sits there with 30mb ram used and no cpu used when not in use.

n.b. Launchy 2.6 beta 2 on Windows - the most recent version since 2008 - pegs a CPU while it's running.

Re: An 'alt+space' launcher for Windows, built with Electron

#56
post #44

Earlier quoted context omitted.

Sometimes people just get a great idea for a cool keyboard shortcut and simply don't know that it already has a standard meaning. This may be such a case, and Parallels is definitely one. Parallels 11 takes over the spacebar (just plain spacebar) in Windows Explorer, using it to pop up an OSX Quick Look panel like it does in Finder. They apparently didn't think to check whether spacebar already does something in Expl…

What on earth does spacebar do? I've been using windows for decades and I have no clue! I just tried it right now and still have no clue!

In Explorer the spacebar is used for typing spaces.

Re: An 'alt+space' launcher for Windows, built with Electron

#57
post #7

This is cute as a proof of concept, but it needs severe performance improvements if it's intended to replace Launchy. Launchy sits there with 30mb ram used and no cpu used when not in use. This launcher sits there with 170mb ram used, and 1% of a core in constant use.

Launchy sits there with 30mb ram used and no cpu used when not in use. n.b. Launchy 2.6 beta 2 on Windows - the most recent version since 2008 - pegs a CPU while it's running.

That sounds like a bug and something to do with your system instead of "default behavior". 2.6 beta 2 behaves fine here.

Re: An 'alt+space' launcher for Windows, built with Electron

#58

Windows Key then type. No need to create a Chrome instance just to launch a program.

Exactly what I was going to reply.

You both assume that people only use applications installed via a "standard" installer, that sit in c:\program files (or whatever) and have proper menu entries.

I have 4 GB of random stuff under c:\apps of which some things have been copied over for nearly 10 years and countless windows installations. Also PortableApps, which don't sit in the start menu.

Re: An 'alt+space' launcher for Windows, built with Electron

#59

Earlier quoted context omitted.

Launchy sits there with 30mb ram used and no cpu used when not in use. n.b. Launchy 2.6 beta 2 on Windows - the most recent version since 2008 - pegs a CPU while it's running.

That sounds like a bug and something to do with your system instead of "default behavior". 2.6 beta 2 behaves fine here.

That sounds like a bug

It is a bug, but it also means that Launch doesn't consume negligible CPU.

2.6b2's default behavior is to index too agressively. There are fixes out there, for those (like myself) who want to build their own binaries on Windows.

something to do with your system

Nope. https://www.google.com/search?q=launchy+cpu+usage

I'd give a better link but I'm on my phone.

Re: An 'alt+space' launcher for Windows, built with Electron

#60

Earlier quoted context omitted.

That sounds like a bug and something to do with your system instead of "default behavior". 2.6 beta 2 behaves fine here.

That sounds like a bug It is a bug, but it also means that Launch doesn't consume negligible CPU. 2.6b2's default behavior is to index too agressively. There are fixes out there, for those (like myself) who want to build their own binaries on Windows. something to do with your system Nope. https://www.google.com/search?q=launchy+cpu+usage I'd give a better link but I'm on my phone.

Only because other people have it as well, doesn't mean it's not an abnormality. On my system Launchy pegs a single core for 4 seconds when reindexing, and the rest of the time sits literally at 0%. I can get as much as 10% of a core out of it by holding down ctrl+space, but that's it.
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