Valve Software Battles Video-game Cheaters
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Valve Software Battles Video-game Cheaters
1–9 of 9 posts
Re: Valve Software Battles Video-game Cheaters
#2I must admit it was also especially gratifying to read that someone finally acknowledge the following truth:
Cheating is more of a serious threat than piracy.
Re: Valve Software Battles Video-game Cheaters
#3Right now I can only remember http://www.mpcforum.com/ .
I "tested" one of their aimbots (on TF2) and not only did it work, but I also did not get banned.
Re: Valve Software Battles Video-game Cheaters
#4Re: Valve Software Battles Video-game Cheaters
#5Then again, sometimes it is very hard to tell if someone is wallhacking or just good/lucky, so I could just have a false sense of security on the issue. However, this sense (false or not) is enough to eliminate any frustration on death and just assume I need to get better.
Re: Valve Software Battles Video-game Cheaters
#6They have been doing this since 2004 and is somewhat unsuccessful as a lot of the real "cheaters" steal steam accounts to abuse. Although to some companies piracy is bad, for Valve it is not as they have Steam. There is no real way around getting into servers without having Steam installed unless you want to play strictly with cheaters.
Remember- you still have admins on these servers, and they can ban IPs...
Re: Valve Software Battles Video-game Cheaters
#7You might be surprised how many dinky Flash games have variants of this problem, and the sophistication that web developers have to develop to create even rudimentary defenses to attacks on leaderboards and prize claims.
For what it's worth: I'm on DRM's side of this problem, from a CS perspective. Over the long run, I think the content protection people are going to win.
Re: Valve Software Battles Video-game Cheaters
#8Obtaining working free wallhacks/aimbots for most games is pretty easy. Right now I can only remember http://www.mpcforum.com/ . I "tested" one of their aimbots (on TF2) and not only did it work, but I also did not get banned.
Re: Valve Software Battles Video-game Cheaters
#9Currently, Valve's VAC and Blizzard's Warden suffer from the problem of fingerprinting. If you're competent enough with C/C++ and assembly, and are careful with your hooking, you can easily create working hacks with little fear of being caught.
As gaming moves more towards consoles, you'll see less and less cheating, as the barrier to entry is quite a bit higher.