Ugh, do I see what I think I see, and there is a pie chart of piracy ratios in different countries (that is, a pie chart of numbers that do not add up to 1)?!
Punch Club has been pirated over 1M times
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Re: Punch Club has been pirated over 1M times
#32On a similar note, here's what the devs of Game Dev Tycoon did with pirates of their game. http://www.greenheartgames.com/2013/04/29/what-happens-when-... Previous discussion: https://news.ycombinator.com/item?id=5624727 Interesting article that after reading it made me go out and buy the game (so a solid marketing effort too!)
Re: Punch Club has been pirated over 1M times
#33Since in these breakdowns they invariably seem to be using stats collection from the games themselves, I would love to see how many of the pirated copies progress past the fist X% of the game, or continue playing beyond 24-48 hours, whatever the devs would consider around the mark for what they would consider releasing a demo for. Not that I think all the people that pirate are just demoing, but I think without quest…
Plus a lot of those games are being pirated by kids who don't have bank accounts and/or are not mature enough to realise that pirating hurts people. If a friend asks another friend 'do you want a copy of ' they just say yes and that's the end of the thought process. The 'does this affect anyone' doesn't enter their heads. (source: teacher)
Re: Punch Club has been pirated over 1M times
#34An amusing incongruity from the article: "Punch Club clearly shows that localizing games to Western European languages pays off, and has a very low piracy rate." Yet the article is primarily about piracy problems with Portuguese, surely the most westernly language in Europe.
Assuming you weren't making a joke, the article clearly states that the piracy is coming from Brazil, not Portugal.
Re: Punch Club has been pirated over 1M times
#35On a similar note, here's what the devs of Game Dev Tycoon did with pirates of their game. http://www.greenheartgames.com/2013/04/29/what-happens-when-... Previous discussion: https://news.ycombinator.com/item?id=5624727 Interesting article that after reading it made me go out and buy the game (so a solid marketing effort too!)
These sorts of things are silly revenge fantasies at best, they are just as easily cracked and removed as any drm features.
Re: Punch Club has been pirated over 1M times
#36How do they calculate the number of times it's been pirated? > We take overall amount of activations minus legit sales per platform minus 10% (to offset for people who activated a legit copy on more than 1 device). An assumption of 10% multiple device activations is begging the original question. Pirating on Windows, Mac, and Android is pretty easy, but on iOS it requires jailbreaking, which is pretty limiting these…
Re: Punch Club has been pirated over 1M times
#37Since in these breakdowns they invariably seem to be using stats collection from the games themselves, I would love to see how many of the pirated copies progress past the fist X% of the game, or continue playing beyond 24-48 hours, whatever the devs would consider around the mark for what they would consider releasing a demo for. Not that I think all the people that pirate are just demoing, but I think without quest…
A lot of people collect games like they are pokemon. My mate has a ton of games on steam that he's not even played. Plus a lot of those games are being pirated by kids who don't have bank accounts and/or are not mature enough to realise that pirating hurts people. If a friend asks another friend 'do you want a copy of ' they just say yes and that's the end of the thought process. The 'does this affect anyone' doesn't…
I have 558 games on Steam. Almost exclusively from Humble Bundle orders, I've installed and played maybe 30-40, and that's because I've made a concerted effort the last year or so. I have another 100+ on GOG.com, mostly titles from my childhood and teen years I've convinced myself I'll some day have time to pick up and finally complete. I can relate.
> Plus a lot of those games are being pirated by kids who don't have bank accounts and/or are not mature enough to realize that pirating hurts people.
Yes, that was me. The vast majority I never played beyond trying out to see if I liked them (thus my original question). The few that I didn't buy that I did pirate and liked? Well, see the GOG.com note above (but a lot of those are ones I bought twice, or in that case of M&M II or some of the Ultima Series, 3+ times...).
Edit: A portion that was supposed to be offset as a quote wasn't.
Re: Punch Club has been pirated over 1M times
#38Re: Punch Club has been pirated over 1M times
#39Re: Punch Club has been pirated over 1M times
#40Earlier quoted context omitted.
These sorts of things are silly revenge fantasies at best, they are just as easily cracked and removed as any drm features.
That's not the point.