Earlier quoted context omitted.
If this will be your first iPhone, you've picked a good one to get started with. My first and only iPhone, after nearly 5 years, is the iPhone 4S which is seemingly an identical body as this SE. And it is a rock-solid, perfect little machine. I've dropped it countless times on brick and cement and it has no scratches on it after all this time -- never even put a case on it. These larger, thin phones that have come si…
I maintain that the iPhone 4S is still the finest piece of consumer electronics ever created. They really hit a home run with that one. I've since moved to a big 6S, but my 4S is still quite usable.
iPhone SE
591–600 of 733 posts
Re: iPhone SE
#592Earlier quoted context omitted.
16GB is enought for me. I don't watch movies, I don't listen to much music and I don't install apps. Just a phone with some basic apps and internet connections. I also think 4 inches is decent size for my pocket. I think I'll buy my first iPhone soon. Good job, Apple.
If you need a very basic phone you really don't need an iPhone. Save your money.
Any other cheap phone doesn't truly meet this requirement, aside from some Chinese mid-range Android handset (which have their own issues, typically, except perhaps the Meizu or OneTouch phones). Maybe a Motorola G would also fit, but there's something to be said for having what is basically a top-of-the range handset that works flawlessly and will continue to do so for years afterwards.
My iPhone 5S is 3 years old at this point, and is still perfect. I bought it 12 months ago, second-hand and couldn't be happier.
Re: iPhone SE
#593Earlier quoted context omitted.
You know, until you mentioned it just now, I’d forgotten my phone even has 3D Touch. It had been literally weeks since I last thought to use force-touch for anything, mostly because there is zero indication where it will work. And it is half-baked in the sense that when I do activate 3D Touch, it’s usually by accident. It is almost the same gesture as deleting apps on the home screen! I go to delete an app, press-and…
Before I learned the keyboard-trackpad thing, I just used it for that annoying Safari bug where you tap a link and it doesn't open; for whatever reason push-popping it with 3d-touch works.
Re: iPhone SE
#594Earlier quoted context omitted.
If an expensive feature has discoverability problems, it probably doesn't sound awesome from Apple's perspective. The current CEO of Apple is the former COO, someone well regarded for his prowess in managing Apple's supply chain and determining optimal cost per unit for Apple's products. If only a small percentage of customers use 3D Touch and 3D Touch adds a substantial cost per unit, I can see why Mr. Cook would di…
Lots of Apple products have things that only power users can find/use, even under Jobs. The design philosophy is that it's not require to use, but it's there if you want it and know what you're doing.
Yeah, but there is a difference between a software feature that, once written, would generally take more effort to remove, and a hardware feature that costs money for every unit you ship.
Re: iPhone SE
#595Earlier quoted context omitted.
If you try to use the force-touch "trackpad" too soon after you've typed a character, the keyboard thinks you're still typing and refuses to do it. You have to pause for a bit or tap somewhere outside of the keyboard then try to force-touch. At least, that has been my experience. It's incredibly frustrating because I almost always want to use it to correct something in the word I just typed. I have the same problem w…
If you ever find yourself trying to activate the keyboard cursor but the phone thinks you're typing, simply let off on the pressure a little ( without removing your finger from the screen) and then press down again. This will switch you into cursor mode. I've found this to be 100% reliable.
The 3d touch 'trackpad' thing on the keyboard is great, but i could never get it to reliabily work... but i think using this (slight push, then harder again) makes it almost completely usable.
Re: iPhone SE
#596Earlier quoted context omitted.
I assumed it was 16gb because that obviously isn't enough and then they basically force you to spend another $100 for the next bump up in storage, which costs them essentially nothing. Most people will buy the more expensive version, but they can advertise the lower price.
Funny how they pushed iMessage as getting around an obvious cash grab by carriers and then push this obvious cash grab. Wait. No, it's not funny. It's really frustrating in 2016. And pretty transparent.
Re: iPhone SE
#597No 3D touch is a very odd fragmentation. You'd think they'd want to shore up their devices to be completely compatible with this across the spectrum to motivate developers to use it as a key part of their UX. Now when only X So your apps have to optionally use 3D Touch, Pencil, adaptive layout, fingerprint, and several other interactions that only cover fractions of their hardware line.
Re: iPhone SE
#598$399 USD is great, but why are we still stuck with 16 GB of storage on base model phones? You can barely put a day's worth of music on your phone and you cannot always stream via services like Spotify. Spotify accounts for 2 GB of traffic per month on my phone and some plans are barely affordable when you want more than that--fortunately I can do up to 6 GB before I am traffic shaped, but that isn't the say the same…
Because upgrades are where they make most of their money.
Re: iPhone SE
#599Only Apple would launch a new phone that looked physically almost identical to one that has been out for two and a half years. Similar to keeping the design language of the MacBook family the same across generations of the product, it's a reaffirmation of Massimo Vignelli's famous quote "Styles come and go. Good design is a language, not a style."
Re: iPhone SE
#600Earlier quoted context omitted.
Well I'd want to be able to flag certain apps to not be expired, or to be restored next time I connect to WiFi if they were cleared for some reason. Apps that take more than a second or two to download over LTE would be the difficult edge cases, but there are very few such apps, and even if they occupied 50% of the phone's storage and were never reaped the caching approach would be fine. The big issue is the data cap…
Most of the apps that are installed on my iOS device are ~100MB - slack (140) Snapchat (140) Spotify (100) viber(100) messenger (97) Airbnb (97) Etsy/Yelp/Starbucks/ are all roughly 70MB - Facebook is ~150 I believe. The worst part is that all of those apps are pretty much webviews...
http://quellish.tumblr.com/post/126712999812/how-on-earth-th...
I think they have something like 150+ iOS devs, so they're almost up to a megabyte per dev!