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iPhone SE

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531–540 of 733 posts

Re: iPhone SE

#531
post #440

Earlier quoted context omitted.

Start using the keyboard trackpad for moving the cursor, selecting and deleting words, paragraphs or the whole text input. It's the killer app.

Pardon my ignorance, but what do you mean by "keyboard trackpad"? Is this on iOS or what? Edit : HOLY WHAT!?! How did I not know that this exists?!?! I just figured it out. If you didn't know what it is, like me, then pull up any place where you can input text. Type something in and then Force Touch anywhere on the keyboard while it's showing. Your cursor will move with your finger like a trackpad. That's amazing.

You can do the same thing on iPad using 2 fingers.

Re: iPhone SE

#532

No 3D touch is a very odd fragmentation. You'd think they'd want to shore up their devices to be completely compatible with this across the spectrum to motivate developers to use it as a key part of their UX. Now when only X So your apps have to optionally use 3D Touch, Pencil, adaptive layout, fingerprint, and several other interactions that only cover fractions of their hardware line.

It's kind of a shame to see so much hate for a neat feature. I think a lot of non developers gave Apple shit for 3D touch as just another gimmick because they don't see the fundamental interaction problem that it solved. Long holds on mobile are excruciating interactions for people, and 3D touch fixes that. It allows the user to reach a deeper level of contextual actions, without forcing them to wait like a long tap and hold does. Anything that empowers the user like that is a huge win in my mind.

I really hope apple sticks with it moving forward. As a developer I have been having a blast coming up with new and interesting ways to use it that legitimately increase a user's satisfaction and the usefulness of an app.

Re: iPhone SE

#533

Earlier quoted context omitted.

I don't want just 24 hours of music, I want a comprehensive sample of my entire music library. In my case it exceeds the 16gb (or whatever it's available after iOS + other apps) easily .

Storage is one of the reasons why I could never get used to using my phone as a music player. I keep my 50GB+ music collection on a separate device (FiiO X3), which allows me to stick to the lowest storage tier for any phone I'm interested in, and not have to worry about expandable storage (which seems to be on the way out as a trend, unfortunately). Also, I'm a rather heavy user and my phone tends to only barely las…

I have an S4, and am planning to upgrade to an S5 when the price drops from the S7 sales. The only reason I use Samsung phones is for removable batteries and expandable storage. I have a 128GB sd card in my phone with 60GB of music and 40GB of movies on it.

I could never fathom using a phone without reasonable storage capacity. 16GB was bad in 2000. In 2016, anything less than 256GB is a joke, and the joke is really no laughing matter anymore. It has not been for at least a half decade in the mobile space.

Re: iPhone SE

#534

Only Apple would launch a new phone that looked physically almost identical to one that has been out for two and a half years. Similar to keeping the design language of the MacBook family the same across generations of the product, it's a reaffirmation of Massimo Vignelli's famous quote "Styles come and go. Good design is a language, not a style."

I still kind of wish they'd bring back the iPhone 4 industrial design; as far as I'm concerned it was their high point. The 5/5S is a close second, though.

I was not a fan of the glass back.

Re: iPhone SE

#535

Earlier quoted context omitted.

Pardon my ignorance, but what do you mean by "keyboard trackpad"? Is this on iOS or what? Edit : HOLY WHAT!?! How did I not know that this exists?!?! I just figured it out. If you didn't know what it is, like me, then pull up any place where you can input text. Type something in and then Force Touch anywhere on the keyboard while it's showing. Your cursor will move with your finger like a trackpad. That's amazing.

I'd like to take the opportunity to point out that when people talk about how mobile touch interfaces have "low discoverability", comments like this are exactly what they're talking about .

But it should also be noted there's a difference of importance between the discoverability for basic functions, like opening apps or moving the cursor 'regularly' in a text field. Then you have the discoverability of the shortcuts, or 'power user' features which you can do without

Of course, this is all on a grade. Control Centre has a medium-low discoverability (given only a visual hint on the lock screen), and is more vital to the iPhone. The 3D Touch cursor movement is a lot less necessary (I know about it but never use it), and is a lot less discoverable. The 3D Touch-from-edge-of-screen-to-switch-between-apps gesture is there as well, but make slightly more discoverable as its easier to accidentally trigger it to learn about it for the first time.

An aside, I actually find the 'advanced' cursor movement, in both the 3D Touch form on iPhone 6s Plus and in the long-press form on the iPad Pro, to be next to impossible to use. I can never reliably figure out what triggers the different modes of it (cursor movement, text selection, etc) and thus barely ever use it.

Re: iPhone SE

#536
post #10

$399 USD is great, but why are we still stuck with 16 GB of storage on base model phones? You can barely put a day's worth of music on your phone and you cannot always stream via services like Spotify. Spotify accounts for 2 GB of traffic per month on my phone and some plans are barely affordable when you want more than that--fortunately I can do up to 6 GB before I am traffic shaped, but that isn't the say the same…

I bet if people started booing during these live streams when they announce that BS they'd stop doing it real quick.

They'd also be uninvited from future Apple events. These aren't generally open to the public.

Re: iPhone SE

#537

No 3D touch is a very odd fragmentation. You'd think they'd want to shore up their devices to be completely compatible with this across the spectrum to motivate developers to use it as a key part of their UX. Now when only X So your apps have to optionally use 3D Touch, Pencil, adaptive layout, fingerprint, and several other interactions that only cover fractions of their hardware line.

And although 3D Touch is almost entirely unused by almost everybody as far as I can tell, the actual physical implementation of it is brilliant. I wrote this: https://itunes.apple.com/us/app/3d-touch-explorer/id10603467... to demonstrate it (source code here: https://github.com/benslaney/3D-Touch-Explorer). The amount of granularity and the sensitivity of it - equal all over the screen - is crazy.

Re: iPhone SE

#538
post #480

Earlier quoted context omitted.

I think 3D touch is a lot like a right-mouse click in the desktop environment, in that there is rarely anything to indicate where you can do it. You basically have to read about it or just try. That said, I don't personally care for it. I also feel that iOS is getting too complicated.

A right-click equivalent already existed: a long press. 3D Touch is the long press controlled by finger pressure instead of time pressed. It took an already hard-to-discover feature and made it more nuanced (that is, more complicated).

>It took an already hard-to-discover feature and made it more nuanced (that is, more complicated).

I would argue that it fixed the long hold, honestly. Waiting for long holds is a total pain. Being able to reach the same level of contextual menus instantly without long holding is a huge source of relief for the user in apps that rely on that kind of interaction.

Re: iPhone SE

#539

Earlier quoted context omitted.

It's Apple being petty (price segmentation), basically. How much does 16Gb cost today, $10?

Wal*Mart sells 16GB flash products for $4.99. Company margins need to be padded somewhere?

You get what you pay for.

A while ago I bought a Sandisk 64 GB USB flash at Costco on clearance for what I thought was a good price. I wanted to use it to back up a laptop on which I don't have too many files, so 64 GB was just right.

Big mistake! Huge!

I formatted the flash and started backup and it was pathetic. A MB per second write speed. If that. I gave up after a few hours.

I went back to my tiny Apricorn backup drive, which I love, and which uses a 1.8" hard drive internally. Zoom. Easily 10x faster than that Sandisk flash.

As I said, you get what you pay for.

Re: iPhone SE

#540
I drop my iPhone 6, but never dropped my iPhone 4. They've gotten too big to hold, I'll be buying one of these.
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