[1] Hit mobile game Monument Valley and piracy: ‘Only 5%’ of Android players paid for it https://recode.net/2015/01/06/mobile-game-piracy-isnt-all-ba...
[2] Monument Valley in Numbers http://blog.monumentvalleygame.com/blog/2015/1/15/monument-v...
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[1] Hit mobile game Monument Valley and piracy: ‘Only 5%’ of Android players paid for it https://recode.net/2015/01/06/mobile-game-piracy-isnt-all-ba...
[2] Monument Valley in Numbers http://blog.monumentvalleygame.com/blog/2015/1/15/monument-v...
I wonder if Google Play allows pricing segmentation per area. I'm seeing a $6.55AUD game, which is higher than most, although if it frees me from any kind of IAP I'd consider it.
Getting some insight from the pirates would be interesting. If a pirate is detected, pop up a quick radio selection box: Thank you for playing the game. I noticed you pirated it and would like to know why (you can still play the game): * I can't afford the price * My parents wont let me buy games * I want to try the game free first * I believe games should be free * My computer is old and I don't know if it can play…
> The most interesting conclusion though is Localization and its impact. Punch Club clearly shows that localizing games to Western European languages pays off, and has a very low piracy rate.
Whose idea was it to have the 2 initial pie graphs switch colors? It makes it look like there's some sort of inverse relationship between pirating and purchasing on a given platform, when in fact it's roughly the same proportion of pirates and purchasers on mobile and PC. http://i0.wp.com/tinybuild.com/wp-content/uploads/2016/03/re... http://i0.wp.com/tinybuild.com/wp-content/uploads/2016/03/pi...
Punch Club costs $9.99 on Steam but only $4.99 on iOS, so the volume of sales in terms of units sold realizes about a 50/50 split between PC and mobile legitimate players, rather than the implied 70/30 indicated by revenue.
NOW their analysis makes sense (more PC pirates than mobile). If the colors of the graph actually matched I would have just assumed their text was wrong!
...unless, of course, the piracy chart is in the same relative terms of cost and instead portrays _lost_ revenue...
Whose idea was it to have the 2 initial pie graphs switch colors? It makes it look like there's some sort of inverse relationship between pirating and purchasing on a given platform, when in fact it's roughly the same proportion of pirates and purchasers on mobile and PC. http://i0.wp.com/tinybuild.com/wp-content/uploads/2016/03/re... http://i0.wp.com/tinybuild.com/wp-content/uploads/2016/03/pi...
http://www.greenheartgames.com/2013/04/29/what-happens-when-...
Previous discussion:
https://news.ycombinator.com/item?id=5624727
Interesting article that after reading it made me go out and buy the game (so a solid marketing effort too!)
http://www.businessinsider.com/pie-charts-are-the-worst-2013...