I remember Jobs talking about never making a larger phone. I really wonder if it was a case of him caring about "taste" over "giving people what they want." There was some leaked Apple internal document where they said that people wanted larger phones. The post-Jobs Apple created larger phones to meet market demands. One thing that always makes me giggle, though, is the fact that if you double tap the home button the…
This is a user preference thing. I cannot stand using the smaller sized iPhones, my fingers and thumbs are too large to accurately use the screen. My vision isn't very good either so I wind up having to squint and/or hold small phones very close to my face. I love my gigantic Nexus 6, some people hate it. I like that I can make the text big and still see enough of it on one screen. I can accurately input text, and co…
iPhone SE
511–520 of 733 posts
Re: iPhone SE
#512Earlier quoted context omitted.
Start using the keyboard trackpad for moving the cursor, selecting and deleting words, paragraphs or the whole text input. It's the killer app.
Unfortunately the keyboard force touch only works about ~70% of the time, which is too unpredictable for me to start incorporating into regular use as a user. It's odd that after ten years of development, Apple still hasn't made their keyboard just work . Selecting and manipulating text is still buggy and unpredictable.
I liked the windows phone keyboard, thought the Fire phone was okay, but am chronically unsatisfied with the Android typing experience. I have played with a few but settled for a while on Google Keyboard before moving onto Fleksy which isn't bad. Shame its broken for HTML text input fields...
Re: iPhone SE
#513Earlier quoted context omitted.
Not indestructible at all--I run a repair shop, and 6/6+ are the most common phones we repair. The bigger the screen, the easier it is to break, in general. You may have gotten lucky, or you may have a good case on it (a good case and a glass screen protector do go a long way.) But we've had people bring in phones even in very high-end Lifeproof cases with broken screens, bent frames, etc. It happens a lot. Apple lau…
Hmm, no case on mine. I chose it b/c I thought it seemed lighter relative to the area that shock would be disbursed over in impact.
Re: iPhone SE
#514Earlier quoted context omitted.
Although 3D touch is not widely supported (even by Apple's apps) the "trackpad" on the keyboard alone is worth it.
This is going a little off topic: But Microsoft's on-screen keyboard has the best trackpoint for doing that. Doesn't require 3D touch and works wonderfully. Looks like this: https://i.imgur.com/eX2bfHp.jpg The blue dot is always there, but the four way arrows only appear after you press it, and you can drag further away to move faster, or closer to move slower. It is one of these things that after you use it you wond…
Re: iPhone SE
#515Now if they ditch the flat UI nonsense and back to the original look & feel, they may actually see me upgrade from the best iPhone ever made - the iPhone 4.
Re: iPhone SE
#516$399 USD is great, but why are we still stuck with 16 GB of storage on base model phones? You can barely put a day's worth of music on your phone and you cannot always stream via services like Spotify. Spotify accounts for 2 GB of traffic per month on my phone and some plans are barely affordable when you want more than that--fortunately I can do up to 6 GB before I am traffic shaped, but that isn't the say the same…
I assumed it was 16gb because that obviously isn't enough and then they basically force you to spend another $100 for the next bump up in storage, which costs them essentially nothing. Most people will buy the more expensive version, but they can advertise the lower price.
Wait. No, it's not funny. It's really frustrating in 2016. And pretty transparent.
Re: iPhone SE
#517$399 USD is great, but why are we still stuck with 16 GB of storage on base model phones? You can barely put a day's worth of music on your phone and you cannot always stream via services like Spotify. Spotify accounts for 2 GB of traffic per month on my phone and some plans are barely affordable when you want more than that--fortunately I can do up to 6 GB before I am traffic shaped, but that isn't the say the same…
Re: iPhone SE
#518No 3D touch is a very odd fragmentation. You'd think they'd want to shore up their devices to be completely compatible with this across the spectrum to motivate developers to use it as a key part of their UX. Now when only X So your apps have to optionally use 3D Touch, Pencil, adaptive layout, fingerprint, and several other interactions that only cover fractions of their hardware line.
You know, until you mentioned it just now, I’d forgotten my phone even has 3D Touch. It had been literally weeks since I last thought to use force-touch for anything, mostly because there is zero indication where it will work. And it is half-baked in the sense that when I do activate 3D Touch, it’s usually by accident. It is almost the same gesture as deleting apps on the home screen! I go to delete an app, press-and…
Re: iPhone SE
#519Earlier quoted context omitted.
Pardon my ignorance, but what do you mean by "keyboard trackpad"? Is this on iOS or what? Edit : HOLY WHAT!?! How did I not know that this exists?!?! I just figured it out. If you didn't know what it is, like me, then pull up any place where you can input text. Type something in and then Force Touch anywhere on the keyboard while it's showing. Your cursor will move with your finger like a trackpad. That's amazing.
I'd like to take the opportunity to point out that when people talk about how mobile touch interfaces have "low discoverability", comments like this are exactly what they're talking about .
Re: iPhone SE
#520Earlier quoted context omitted.
But developers are not the majority of customers.
Developers are the ones creating the apps for the majority of customers. Ignoring the tools that developers and creatives use to create and sustain this thriving ecosystem is a very dangerous move on Apple's part. Skylake chips for the Macbook lines have been available for months and the Mac Pro hasn't been updated since 2013. OS X itself continues a long list of bugs and this only grows with "customer" features inev…