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iPhone SE

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421–430 of 733 posts

Re: iPhone SE

#421
post #332

Earlier quoted context omitted.

Sure, but music isn't really the sticking point anymore. Infinity Blade 3 is 1.7 GB. A single photo takes up more space than a song from an album. 40 minutes worth of 4k video maxes out the device (and that's optimistically assuming the apps that come with the phone don't take up any space).

For people like me who have no video, no games, and minimal music on their phones it's perfectly fine. I mostly just use a few messaging apps, instagram, snapchat, facebook, etc. The audience on HackerNews probably utilizes the space on their phones much more than the average consumer.

I think you're forgetting photos.

Re: iPhone SE

#422
post #343

Earlier quoted context omitted.

> I wouldn't say 3D touch is entirely a bad feature. I agree with the argument that 3D touch features are usually hard to discover That doesn't make them bad -- just hard to discover. Once you find out about them, they are dead easy. Not all UIs have to be immediately apparent, UI design is also about teaching users new idioms. Pointing with a mouse was alien once too...

But that's kinda the thing; how do you end up finding out about them? Unlike buttons which appear on-screen, 3D touch interfaces aren't immediately visible and require special onboarding, which isn't always great even with conventional features. Another example, a great feature in Google Maps on mobile is the ability to zoom with one hand. You double tap and drag (tap, tap-and-hold, drag), but I only figured this out…

> Another example, a great feature in Google Maps on mobile is the ability to zoom with one hand. You double tap and drag (tap, tap-and-hold, drag), but I only figured this out because some blog talked about it.

This is a native Android gesture, by the way, and works in most apps and web-pages. It used to work on HN, but stopped when they changed the markup to be more mobile-friendly.

Re: iPhone SE

#423

I wonder if reverting to the iPhone 5 design indicates that the design of the 6 is viewed as a flop by Apple. I've dropped my 6+ so many times that I love the design (it's indestructible) but perhaps Apple's market research is showing that some people love the look of their 5 and are avoiding upgrading for that reason.

Not indestructible at all--I run a repair shop, and 6/6+ are the most common phones we repair. The bigger the screen, the easier it is to break, in general. You may have gotten lucky, or you may have a good case on it (a good case and a glass screen protector do go a long way.) But we've had people bring in phones even in very high-end Lifeproof cases with broken screens, bent frames, etc. It happens a lot. Apple lau…

The reason the 6 breaks so easily is because it can really easily fall directly on the glass. There is a little thin hard rim around the glass on every other iphone, whereas the 6 glass wraps around the side.

Re: iPhone SE

#424
post #64

Earlier quoted context omitted.

It's because Apple has realised 3D touch is bad and it's also a very expensive feature to add to a phone. The real question is if they will admit it was a misstep by removing it from their flagship model or just keep pretending and keep it in. Companies really hate admitting they were wrong so my bet is that they are stuck with it for the forseeable future.

Says who? 3D touch is an awesome addition. Granted it has discoverability problems but I think that adding a new dimension to the interaction is great. It is a nice way to avoid a cluttered interface while providing advanced power-user functionality.

I have tried to let myself use the 3D touch a lot of times, but didn't really feel its useful. I wonder if it's just me that could not switch between the different type of gestures.

Re: iPhone SE

#425
post #409

Earlier quoted context omitted.

"Only 2GB", otherwise known as double your monthly data allowance?

Maybe it's time to upgrade your data plan if the current one isn't enough. Mine doesn't have data allowance caps of any kind.

It's cheaper to get the $100 upgrade to 64G. Bigger data plans get expensive in a hurry here. Given that you're using a phone for at least a couple of years, paying an extra $40/month for the big data plan vs. $100 up front for enough storage not to need the upgrade just doesn't make sense.

Of course if Apple didn't have to skimp so badly on the base phone the upgrade wouldn't be necessary. Shame so many Android phones are also 16GB. My experience with using microSD cards for more storage is a bit less than spectacular as well with so many of the stupid cards dying suddenly and without warning.

Re: iPhone SE

#426
post #249
post #209

Earlier quoted context omitted.

No iPhones have ever had an SD card slot. So you are comparing iPhones to phones made by other companies with other operating systems.

Yes, you are right. Although given how phones are now pocket computers I expect them to have additional storage options that are not cloud based. I find it that paying $500 for a device that does not allow additional physical storage is absurd. Given how good of a camera it seems to have.

The problem is that if you add an SD card slot, you have to eliminate something else (or decrease something else).

I feel that between cloud services and 64gb+ phones, I wouldn't want an SD card slot. Accessing files on an external storage device is slow, so I wouldn't want to save direct to SD. You wouldn't want to save any apps to the SD for speed issues. So you would be limited to accessing photos and music. I just don't see a need for it, and if I did, there are plenty of android phones out there that would allow me expansion for storage.

Re: iPhone SE

#427

I'm becoming rather impatient with the stagnating Macbook/MBA/MBP product category. Would very much like a lightweight retina Macbook 13" or larger.

As indicated in the keynote, Apple views iPads as the future of personal computing. This was said multiple times by multiple people. I wouldn't be surprised to see the MacBook lines continue to stagnate.

I would expect refreshed Macbooks later this year.

Re: iPhone SE

#428
post #353
post #344

Earlier quoted context omitted.

It's great when it works, but it's a shame that it barely works. There is clearly some state machine with lots of states that don't let you activate the trackpad.

It's really weird how you must wait a short moment after touching the keyboard until you can hard-press, or it will just ignore you. Then you let go, and now you accidentally typed a letter... would have worked better with a button on the keyboard that turns it into a trackpad.

Yeah, it's much nicer on the iPad, where you just scroll with 2 fingers to use the trackpad feature.

Re: iPhone SE

#429
post #420
post #207

Earlier quoted context omitted.

I could have upgraded a few months ago but held out as rumours of this phone have been around for awhile. I'll be happy to upgrade as I suspect the iPhone 7 will be a 4.7 or 5.5 and those are just too big for me.

Same here, I'm not really after a cheaper phone, just a phone I can use with one hand. I wish they also released a 128gb version.

128GB would have been nice. I have a 32GB now and will upgrade to the 64GB as I'm sure 4K video will take care of a large chunk.

Re: iPhone SE

#430
New iPhone compared to a model from 2013, apple you can do better than that. It is going be 4inch, but how thin? Same as 6s, don't think so...
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