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iPhone SE

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Re: iPhone SE

#241
post #80

Earlier quoted context omitted.

See it go? I'd wait for the iPhone 7 event to see if 3D Touch is left to the history books.

Phone companies copy the best features from each other. You didn't see apple implementing Samsung's "show your face to unlock your phone" feature because it was kinda slow and dumb. Likewise, I don't see any Android phones with 3D touch. Yet when front-facing cameras came out, EVERYONE jumped on that feature, now your phone is dead in the water without it. It was left to the history books the moment other manufacture…

To be fair, some apps have implemented '3d' touch on android which is basically just a glorified long press, so you can at least access the same kind of ux purely through software.

Re: iPhone SE

#242

Earlier quoted context omitted.

It's because Apple has realised 3D touch is bad and it's also a very expensive feature to add to a phone. The real question is if they will admit it was a misstep by removing it from their flagship model or just keep pretending and keep it in. Companies really hate admitting they were wrong so my bet is that they are stuck with it for the forseeable future.

It works reasonably well on the Apple Watch, where screen real estate for touching "objects" is minimal. Force-touching on the notifications view, for example, is the only way to clear all notifications. That said, I've never used it on the iPhone -- if anything, Force Touch only gave us some shortcuts to actions that long-time users have already acquired "muscle memory" to perform differently (and without significan…

I hate it on the watch. I'm not that uncoordinated and always misfiring it and confused by what happens. For anyone actually disabled I'd imagine it must be a sick joke accessibility anti-pattern.

Re: iPhone SE

#243
post #10

$399 USD is great, but why are we still stuck with 16 GB of storage on base model phones? You can barely put a day's worth of music on your phone and you cannot always stream via services like Spotify. Spotify accounts for 2 GB of traffic per month on my phone and some plans are barely affordable when you want more than that--fortunately I can do up to 6 GB before I am traffic shaped, but that isn't the say the same…

A full 24 hours worth of music (~33 complete albums) at 192 kbps is only 2GB.

I don't want just 24 hours of music, I want a comprehensive sample of my entire music library. In my case it exceeds the 16gb (or whatever it's available after iOS + other apps) easily.

Re: iPhone SE

#245

I know they don't talk about RAM and we won't find out until after release, but I wonder if this has 1GB or 2.

Looks like it's still 1 GB according to a leak from a few days ago.

http://www.besttechguru.com/apple-iphone-se-retail-box-image...

Too bad; I would love to have a smaller form factor than my 6S. I waited for awhile to upgrade from my 4S to see if they would introduce something like this, but with ad-cluttered pages, web browsing can be really painful on 1 GB.

Re: iPhone SE

#246
post #80

Earlier quoted context omitted.

See it go? I'd wait for the iPhone 7 event to see if 3D Touch is left to the history books.

Phone companies copy the best features from each other. You didn't see apple implementing Samsung's "show your face to unlock your phone" feature because it was kinda slow and dumb. Likewise, I don't see any Android phones with 3D touch. Yet when front-facing cameras came out, EVERYONE jumped on that feature, now your phone is dead in the water without it. It was left to the history books the moment other manufacture…

Strongly agree.

I went into the Apple store and couldn't even figure out how to get 3D touch to work and spent quite a while. After research it seems like you need to magically know which apps support it and even then which interfaces within the app. It is very obscure.

Apple is often first to market with new stuff, and sometimes I look on in jealousy (e.g. when Siri first shipped), but 3D touch is one of those features I never want Android to copy. I think it makes Apple's ecosystem worse and is opposed to their "simple and straightforward" UI strategy.

What were they thinking?

Re: iPhone SE

#247

Earlier quoted context omitted.

A full 24 hours worth of music (~33 complete albums) at 192 kbps is only 2GB.

I don't want just 24 hours of music, I want a comprehensive sample of my entire music library. In my case it exceeds the 16gb (or whatever it's available after iOS + other apps) easily .

At least for all them youngins, we all use soundcloud of bandcamp for the most part. Depedent on data? Yes, but with that you get live updates of new songs or reposts from your favorite artists.

Re: iPhone SE

#248
I remember Jobs talking about never making a larger phone. I really wonder if it was a case of him caring about "taste" over "giving people what they want."

There was some leaked Apple internal document where they said that people wanted larger phones. The post-Jobs Apple created larger phones to meet market demands.

One thing that always makes me giggle, though, is the fact that if you double tap the home button the screen slides down so you can reach the navigation bar at the top of the screen. If you have to provide a hardware solution like that, isn't it proof that the larger phone provides a worse user experience?

I'm excited about the smaller phone. My iPhone 6s is overly difficult to maneuver.

Re: iPhone SE

#249
post #209
post #129

Anybody have any data on pricing? Edit From Techcrunch's post: The iPhone SE will come in two models, 16GB and 64GB, priced at $399 and $499 respectively. Kinda expensive for device that does not feature an SD card slot. :(

No iPhones have ever had an SD card slot. So you are comparing iPhones to phones made by other companies with other operating systems.

Yes, you are right. Although given how phones are now pocket computers I expect them to have additional storage options that are not cloud based. I find it that paying $500 for a device that does not allow additional physical storage is absurd. Given how good of a camera it seems to have.
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