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Work for only 3 hours a day, but everyday

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Re: Work for only 3 hours a day, but everyday

#61
> Making money on the App Store is really tough, and people don’t care how many hours I spend on my apps. They only care if it is useful or not. This is a completely result oriented world, but personally, I like it.

I would guess that, if the OP had a competitor, then the OP would be easily forced out of the market if that competitor worked 4 hours a day :)

Re: Work for only 3 hours a day, but everyday

#62
post #50

As a freelancer, I understand where some of the comments "As a freelancer this won't work" are coming from. However, the last year I've flipped my freelancing model where I offer a more productized service with a clearly defined scope and set price. Instead of doing design work for $XXX/h, I'll deliver A,B,C within Timeframe Y, for Price $XXXX. With clearly defined services, I've actually been working for the last 12…

This approach has a lot of pros and cons. By committing to a fixed price for a project, you're taking a lot of risk on yourself. What if it takes more than Y? What if you weren't able to expect the true scope of the project? What if the customer isn't cooperative and wastes your time? What is considered a reasonable delivery? How many bugs do you continue to fix for free without charging more? How many changes to you…

Many of the issues you mention are solved by carefully defining the scope and what is included for the price. You typically don't productize a service until you have done a number of similar projects on a hourly basis and truly understand what the "typical" customer needs and what it takes for you to deliver it.

You can also win more work because some clients aren't comfortable with the undefined nature of hourly work, and prefer to pay a fixed price for a service so they can budget accordingly and not get any surprises at the end of the month...

Re: Work for only 3 hours a day, but everyday

#63

Earlier quoted context omitted.

I'm both, but offer a couple of productized design services. I'm actually right now in the process to figure out if if I'm able to replicate the same model for some dev services. Curious to find out.

I realize this may not be the thread for it; but you seem to have a good enough handle on your freelancing to be evaluating different product strategies, which is significantly more detail than I typically hear mentioned. Do you have any writing/thoughts on getting this far, for someone stuck in the bigCo land who has always dreamed of more autonomy, but stumbled on the "building a freelancer client network" block?

this stuff isn't mine, but a big source of inspiration for me has been the stuff casjam.com has put up. Check out his blog/podcast. You can also find some webinars he's done on youtube. You'll find some golden nuggets in there

Re: Work for only 3 hours a day, but everyday

#64

As a freelancer, I understand where some of the comments "As a freelancer this won't work" are coming from. However, the last year I've flipped my freelancing model where I offer a more productized service with a clearly defined scope and set price. Instead of doing design work for $XXX/h, I'll deliver A,B,C within Timeframe Y, for Price $XXXX. With clearly defined services, I've actually been working for the last 12…

Alternatively, consider charging by the day. It's unconventional, but it makes sense for a number of reasons.

Re: Work for only 3 hours a day, but everyday

#65
post #50

As a freelancer, I understand where some of the comments "As a freelancer this won't work" are coming from. However, the last year I've flipped my freelancing model where I offer a more productized service with a clearly defined scope and set price. Instead of doing design work for $XXX/h, I'll deliver A,B,C within Timeframe Y, for Price $XXXX. With clearly defined services, I've actually been working for the last 12…

This approach has a lot of pros and cons. By committing to a fixed price for a project, you're taking a lot of risk on yourself. What if it takes more than Y? What if you weren't able to expect the true scope of the project? What if the customer isn't cooperative and wastes your time? What is considered a reasonable delivery? How many bugs do you continue to fix for free without charging more? How many changes to you…

I don't have a lot of experience with software services but when I was a consultant (IT industry analyst), most of the work that we did was fixed price. Sometimes this was straightforward because the time was explicitly capped (e.g. an advisory day). Other times, it was a standard deliverable of a type we had done many times before (e.g. a paper); these could take more or less time in a given case but they were pretty predictable. And sometimes, it wasn't all that standard but we knew the day rate we were aiming for and could take a pretty good swag at the time required; here is was very important to spend time up front scoping the work.

(And sometimes, we really weren't sure, in which case we wouldn't do the job for a fixed fee.)

Re: Work for only 3 hours a day, but everyday

#66
post #39

I have experienced a similar thing while freelancing or design and web development. I used to work 16 hours some days and less hours others, but then sometimes I would need to work and found it hard to kick it into gear. I think creativity is like a well, and when you do creative work its like drawing that water out. If you use too much water one day, the well runs dry. You have to wait for the goundwater to fill it…

"Not only did I begin viewing creativity as a limited resource I create and have access to over time, but I noticed that some activities, like reading about science, listening to music, and walking around town actually increase the rate at which the well fills up."

+1, many times over.

Taking breaks and having fun are very important to maintaining high productivity and creativity when I am working. Unfortunately it's in stark contrast to the mantras I often hear suggesting "there's someone out there who is working harder than you on the same thing and they're going to win if you let up." That mentality is unhealthy and leads to depression/exhaustion.

Re: Work for only 3 hours a day, but everyday

#67
One size certainly does not fit all, however, my one take away is that this is huge benefit to paying close attention to what works best for you and optimizing your life around that. When you focus on productivity and happiness (often the 2 are linked) ignoring, when possible, schedules dictated upon you your quality of life will improve.

Re: Work for only 3 hours a day, but everyday

#68
post #54
post #40

I agree with this article mostly, although 3 hours a day might be too little to make good progress with work for some people. This article reminded me of my previous workplace (about 7 years ago) where my manager discouraged engineers from working for more than 6 hours a day. He recommended 4 hours of work per day and requested us not to exceed more than 6 hours of work per day. He believed working for less number of…

Did he differentiate between more demanding work like writing code and less demanding work like going to meetings?

No, he was not specific about what the 4 hours of work included. However, working on code consumed about 90% of our time. Meetings were held once a week for 30 minutes. The time spent on emails and updating bug tracker usually varied anywhere between 0 minutes to 45 minutes per day.

Re: Work for only 3 hours a day, but everyday

#69
post #54
post #40

I agree with this article mostly, although 3 hours a day might be too little to make good progress with work for some people. This article reminded me of my previous workplace (about 7 years ago) where my manager discouraged engineers from working for more than 6 hours a day. He recommended 4 hours of work per day and requested us not to exceed more than 6 hours of work per day. He believed working for less number of…

Did he differentiate between more demanding work like writing code and less demanding work like going to meetings?

Less demanding??? I would gladly trade meetings time for hardcore programming work, anytime.

Re: Work for only 3 hours a day, but everyday

#70

If I told you that every car needed 8 gallons of gas to drive 100 miles, you'd point out I was wrong - so many different makes and models, not to mention variables from tire pressure to driving style. Yet for the potentially even more complex range that is different people, it amazes me that so much of the advice is didactic - we all need 8 hours sleep, 8 glasses of water, and 8 hours of work with breaks is optimal.…

"and 8 hours of work with breaks is optimal."

8 hour of work is 24/3. That is a turn in a factory. It have nothing to do with 'optimal', at least that we are talking optimal for the factory.

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