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AlphaGo beats Lee Sedol 3-0 [video]

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Re: AlphaGo beats Lee Sedol 3-0 [video]

#393

Earlier quoted context omitted.

I think so too. I actually feel really bad for Lee Sedol if he loses 5-0.

The avalanche has already started, it is too late for the pebbles to vote.

Understanding is a three-edged sword.

Re: AlphaGo beats Lee Sedol 3-0 [video]

#394

Earlier quoted context omitted.

I mean, like actually passing the Turing test.

Turing test isn't just a natural language problem. It is far more complex and requires context awareness and emotional intelligence far beyond where we are currently. Language recognition has been at the forefront of research for at least 30 years and it has improved significantly. However, the turing test aspect has only minimally improved. Edit: iopq, pretending to be a dumb human (or one with a language barrier) i…

Yes, it is very hard challenge, even for 5 minutes. Still, I think we will see some significant progress soon.

Re: AlphaGo beats Lee Sedol 3-0 [video]

#395
post #108
post #35

Earlier quoted context omitted.

Hassabis discusses some StarCraft here ... http://www.theverge.com/2016/3/10/11192774/demis-hassabis-in... ... good interview.

Are we really sure we want to train our top AI in galactical warfare?

It's only a matter of time before AI gets trained to handle all orders and communication in a war.

Re: AlphaGo beats Lee Sedol 3-0 [video]

#396
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post #134

Earlier quoted context omitted.

Yeah, I think it's accurate to say that driving a car is harder in some sense than playing Go, based on the fact that the AI for Go came first. A lot of people have been working on self-driving cars for a long time now, and it's very monetizable, unlike Go.

Also, it should be noted that in Go, we're trying to beat the BEST human player, and have done so. In driving, we're just trying to be "good enough" or safe enough -- it doesn't have to be the safest driver in the world. Beating the average human Go player was probably accomplished decades ago, whereas it's not even clear if we're safer than the average human driver (under all conditions). These tasks are just wildly…

>Beating the average human Go player was probably accomplished decades ago

Thing is, it wasn't. Go AIs were on the level of amateurs (and amateurs could win) only a two years ago.

edit. 'Decades ago', i.e. in 1990s, amateurs would crush the AIs. https://en.wikipedia.org/wiki/Computer_Go#Performance

Re: AlphaGo beats Lee Sedol 3-0 [video]

#399

Earlier quoted context omitted.

I hate to be cynical, but I'm sure many of my ancestors were also told to believe similar things. I know for certain that my grandparents and great grandparents believed that technology would create such progress that people of my generation would not have to work, and all would have leisure time. AI is more likely to evolve into a tool to be used by the few to control the many.

We do in fact have more leisure time: https://www.stlouisfed.org/publications/regional-economist/j... . And that doesn't count reading Facebook at work.

Framed in the way that the article presents the data, then, yes, I guess, we do have more leisure time. Although, how much? The article cites that the number of hours worked per week (since 1900!!) has only dropped 1.4 hours a week. Or, extending it out and assuming that the trend is linear, the typical American can expect to finally have 100% leisure time sometime around 4516 AD.

But, then also consider that many of us are working (i.e. as in 'working for the man') many more hours than our parents did in fields that require significantly more focus, concentration, and mental energy. Even the article notes that people have been facing increasing stress and feelings of being rushed since 1900 and 1965.

Maybe you're in a cushy field. But, most people that I know only have time for 'zoning out' and recovery, rather than in pursuit of true leisure.

Re: AlphaGo beats Lee Sedol 3-0 [video]

#400

Super interesting to watch this unfold. So what game should AI tackle next? I've heard imperfect information games are harder for AI...would the AlphaGo approach not work well for these?

If they make a decent AI for Total War I'd be impressed. Or an AI in Civilization that doesn't cheat. But of course requiring a mini-datacenter in hardware and time to think (probably seconds) would make it unrealistic for both.
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