Earlier quoted context omitted.
> Consider GO: it is a game of sophisticated intuition It's still a game that can be described in terms of clear state-machine rules. The real challenge for AI is making sense and acting in the real world, which can't be described in such way. I consider advances in self-driving cars much more interesting in that sense - even if, even there, there are at least some rule-based constraints that can be applied to simpli…
But AlphaGo isn't an enormous state machine ... is it?
Anyway Marazan already pointed that out, but any computer system is a state machine, with 2^N states where N is the number of bits the machine can flip anywhere in its system (RAM, registries, disk, etc.).