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Divvyshot (YC W09) launches (with HTML5 drag-and-drop support)

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Re: Divvyshot (YC W09) launches (with HTML5 drag-and-drop support)

#22
post #6

Divvyshot, can you guys give a shout out to your designer? Love your site's design and curious if the designer is available for more clients :) EDIT: I see it was designed in-house by Sam. Darn. Excellent team

It's actually worth signing up just to see the design. For example, try the flow for creating an event.

Re: Divvyshot (YC W09) launches (with HTML5 drag-and-drop support)

#23
post #6

Divvyshot, can you guys give a shout out to your designer? Love your site's design and curious if the designer is available for more clients :) EDIT: I see it was designed in-house by Sam. Darn. Excellent team

Nope - it was designed in house by Michael Yuan. Very talented guy. There are a couple CSS hacks in there that don't exist anywhere else on the 'net. Try to find them!

The rgba() colors, the text-indent: -9999em's, or the -webkit-transform? Panic's actually been doing that on their blog too: http://www.panic.com/blog/ But still cool stuff :)

Some UI issues:

- The front page acts weird if you have it any less than full width. Things get pushed around in a weird way, including getting pushed off the page. But this is really just a nit-pick, because the important things stay on the page.

- The Flickr import is slick, but needs a progress indicator after you click the Set to import.

- The buttons at the top really should have some text underneath them. By themselves, I had to hover over each to figure out what they mean. I'm sure I'll get used to it after a while, but it's confusing up front.

- Twitter's disabling basic auth in June. Better get switched to OAuth soon ;)

Nothing major and a damn good 1.0. Great job!

Re: Divvyshot (YC W09) launches (with HTML5 drag-and-drop support)

#24
post #6

Divvyshot, can you guys give a shout out to your designer? Love your site's design and curious if the designer is available for more clients :) EDIT: I see it was designed in-house by Sam. Darn. Excellent team

Yeah, the attention to detail is simply astounding. Look at this page near the end for example: http://divvyshot.com/#to-about

Instead of going with a plain old Google Maps widget, the designer made a 3D map of their area in San Francisco. I mean, just look at the attention to detail on that map alone. Street names are naturally absolutely positioned, the drop pin has rollover and active images, and clicking on it will take the user to a full map. Astounding job.

Another cool thing I noticed: Move your mouse near the "Sign up now, it's free." link. It start's pulsing. Move your mouse on top of it, and it pulses more strongly. Very nice.

Re: Divvyshot (YC W09) launches (with HTML5 drag-and-drop support)

#25
post #23

Earlier quoted context omitted.

Nope - it was designed in house by Michael Yuan. Very talented guy. There are a couple CSS hacks in there that don't exist anywhere else on the 'net. Try to find them!

The rgba() colors, the text-indent: -9999em's, or the -webkit-transform? Panic's actually been doing that on their blog too: http://www.panic.com/blog/ But still cool stuff :) Some UI issues: - The front page acts weird if you have it any less than full width. Things get pushed around in a weird way, including getting pushed off the page. But this is really just a nit-pick, because the important things stay on the pa…

Great look - feels more like an app then a webpage.

A few usability comments:

- I kept trying to click the buttons embedded into the help tips, but they're roll-over only.

- The ui doesn't respond instantly - probably because it's loading additional content. While we've been trained to deal with this on normal HTML links, the site looks enough like an application that it seems like things are broken. Please add some sort of progress indicator.

- Progress indicator while uploading, too. I tried uploading a directory and nothing happened. Then I tried another dir, and nothing happened. Eventually, the second directory started showing up.

- When I rotated my small image, the UI got messed up - the text field for the name of the image started overlapping the image itself.

Keep up the good work.

Re: Divvyshot (YC W09) launches (with HTML5 drag-and-drop support)

#27

This looks cool, but the website is a good example of design ignoring "the fold" causing confusion. I spent about 30 seconds staring at the three tiny blocks of text below the menu options before I realized that I could scroll down.

Is it 1999 again?

Even if you can't see more than the 3 boxes on the page, you have a scroll bar and a large, softly pulsating link that says "Sign up now, it's free ↴". And if you don't scroll down, all of the navigation is right there at the top anyway.

I'm glad they ignored the fold, and I think all designers should aspire to this level of quality and attention to detail in their own work.

Re: Divvyshot (YC W09) launches (with HTML5 drag-and-drop support)

#29
There's a rather good interview with Sam on the same site ~ http://www.examiner.com/x-/x-2901-NY-Business-Strategies-Exa...

Ignore: back up: sam is someone editing the site live? I'm getting an "Unhandled Exception" ~ http://www.flickr.com/photos/bootload/4350032335/ I'd really like to try this app.

Re: Divvyshot (YC W09) launches (with HTML5 drag-and-drop support)

#30
post #23

Earlier quoted context omitted.

Nope - it was designed in house by Michael Yuan. Very talented guy. There are a couple CSS hacks in there that don't exist anywhere else on the 'net. Try to find them!

The rgba() colors, the text-indent: -9999em's, or the -webkit-transform? Panic's actually been doing that on their blog too: http://www.panic.com/blog/ But still cool stuff :) Some UI issues: - The front page acts weird if you have it any less than full width. Things get pushed around in a weird way, including getting pushed off the page. But this is really just a nit-pick, because the important things stay on the pa…

Do you have a source on Twitter disabling basic auth in June? That would be pretty huge, and the API documentation says:

While we have no plans in the near term to require OAuth, new applications should consider it best practice to develop for OAuth. [...] There are still a number of archetectural use cases to work through before we consider the deprication of Basic Auth. Before any changes begin to happen, we will discuss them with the community through the support channels, and give at least 6 months lead time before making any policy changes.

http://apiwiki.twitter.com/Authentication

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